Modules§
- codegenoptions
- freefunctionattribute
- ignoreattribute
- nativeasstructattribute
- nativeconditionalattribute
- nativeheaderattribute
- nativemethodattribute
- nativenameattribute
- nativepropertyattribute
- nativethrowsattribute
- nativetypeattribute
- nativewritableselfattribute
- notnullattribute
- preventreadonlyinstancemodificationattribute
- staticaccessorattribute
- staticaccessortype
- targettype
- threadsafeattribute
- unmarshalledattribute
- visibletoothermodulesattribute
Structs§
- Codegen
Options - Free
Function Attribute - IL2CPP class:
UnityEngine.Bindings.FreeFunctionAttributeInherits:NativeMethodAttribute - Ignore
Attribute - IL2CPP class:
UnityEngine.Bindings.IgnoreAttribute - Native
AsStruct Attribute - IL2CPP class:
UnityEngine.Bindings.NativeAsStructAttribute - Native
Conditional Attribute - IL2CPP class:
UnityEngine.Bindings.NativeConditionalAttribute - Native
Header Attribute - IL2CPP class:
UnityEngine.Bindings.NativeHeaderAttribute - Native
Method Attribute - IL2CPP class:
UnityEngine.Bindings.NativeMethodAttribute - Native
Name Attribute - IL2CPP class:
UnityEngine.Bindings.NativeNameAttribute - Native
Property Attribute - IL2CPP class:
UnityEngine.Bindings.NativePropertyAttributeInherits:NativeMethodAttribute - Native
Throws Attribute - IL2CPP class:
UnityEngine.Bindings.NativeThrowsAttribute - Native
Type Attribute - IL2CPP class:
UnityEngine.Bindings.NativeTypeAttribute - Native
Writable Self Attribute - IL2CPP class:
UnityEngine.Bindings.NativeWritableSelfAttribute - NotNull
Attribute - IL2CPP class:
UnityEngine.Bindings.NotNullAttribute - Prevent
Read Only Instance Modification Attribute - IL2CPP class:
UnityEngine.Bindings.PreventReadOnlyInstanceModificationAttribute - Static
Accessor Attribute - IL2CPP class:
UnityEngine.Bindings.StaticAccessorAttribute - Static
Accessor Type - Target
Type - Thread
Safe Attribute - IL2CPP class:
UnityEngine.Bindings.ThreadSafeAttributeInherits:NativeMethodAttribute - Unmarshalled
Attribute - IL2CPP class:
UnityEngine.Bindings.UnmarshalledAttribute - Visible
ToOther Modules Attribute - IL2CPP class:
UnityEngine.Bindings.VisibleToOtherModulesAttribute
Traits§
- IFree
Function Attribute - IFree
Function Attribute Methods - IIgnore
Attribute - IIgnore
Attribute Methods - INative
AsStruct Attribute - INative
AsStruct Attribute Methods - INative
Conditional Attribute - INative
Conditional Attribute Methods - INative
Header Attribute - INative
Header Attribute Methods - INative
Method Attribute - INative
Method Attribute Methods - INative
Name Attribute - INative
Name Attribute Methods - INative
Property Attribute - INative
Property Attribute Methods - INative
Throws Attribute - INative
Throws Attribute Methods - INative
Type Attribute - INative
Type Attribute Methods - INative
Writable Self Attribute - INative
Writable Self Attribute Methods - INot
Null Attribute - INot
Null Attribute Methods - IPrevent
Read Only Instance Modification Attribute - IPrevent
Read Only Instance Modification Attribute Methods - IStatic
Accessor Attribute - IStatic
Accessor Attribute Methods - IThread
Safe Attribute - IThread
Safe Attribute Methods - IUnmarshalled
Attribute - IUnmarshalled
Attribute Methods - IVisible
ToOther Modules Attribute - IVisible
ToOther Modules Attribute Methods