pub struct NativeNameAttribute(/* private fields */);Expand description
IL2CPP class: UnityEngine.Bindings.NativeNameAttribute
Implementations§
Source§impl NativeNameAttribute
impl NativeNameAttribute
pub fn set_name_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl NativeNameAttribute
impl NativeNameAttribute
Sourcepub unsafe fn set_name(this: impl Into<IlInstance>, value: Il2CppString)
pub unsafe fn set_name(this: impl Into<IlInstance>, value: Il2CppString)
Direct (non-virtual) call to NativeNameAttribute’s own set_Name. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl NativeNameAttribute
impl NativeNameAttribute
Sourcepub fn new(name: Il2CppString) -> Self
pub fn new(name: Il2CppString) -> Self
.ctor(::unity::Il2CppString) — overload selector
Trait Implementations§
Source§impl ClassIdentity for NativeNameAttribute
impl ClassIdentity for NativeNameAttribute
Source§impl Clone for NativeNameAttribute
impl Clone for NativeNameAttribute
Source§fn clone(&self) -> NativeNameAttribute
fn clone(&self) -> NativeNameAttribute
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for NativeNameAttribute
impl FromIlInstance for NativeNameAttribute
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for NativeNameAttribute
impl INativeNameAttribute for NativeNameAttribute
Auto Trait Implementations§
impl Freeze for NativeNameAttribute
impl RefUnwindSafe for NativeNameAttribute
impl !Send for NativeNameAttribute
impl !Sync for NativeNameAttribute
impl Unpin for NativeNameAttribute
impl UnwindSafe for NativeNameAttribute
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