pub trait ICompositeCollider2DMethods: ICompositeCollider2D {
// Provided methods
fn get_path_count(self) -> i32 { ... }
fn get_point_count(self) -> i32 { ... }
fn get_path(
self,
index: impl Into<i32>,
points: impl Into<Array<Vector2>>,
) -> i32 { ... }
fn get_path_array_internal(
self,
index: impl Into<i32>,
points: impl Into<Array<Vector2>>,
) -> i32 { ... }
}Provided Methods§
Sourcefn get_path_count(self) -> i32
fn get_path_count(self) -> i32
get_pathCount() overload
Sourcefn get_point_count(self) -> i32
fn get_point_count(self) -> i32
get_pointCount() overload
Sourcefn get_path(
self,
index: impl Into<i32>,
points: impl Into<Array<Vector2>>,
) -> i32
fn get_path( self, index: impl Into<i32>, points: impl Into<Array<Vector2>>, ) -> i32
GetPath(i32, ::unity::Array<crate::unity_engine::vector2::Vector2>) overload
Sourcefn get_path_array_internal(
self,
index: impl Into<i32>,
points: impl Into<Array<Vector2>>,
) -> i32
fn get_path_array_internal( self, index: impl Into<i32>, points: impl Into<Array<Vector2>>, ) -> i32
GetPathArray_Internal(i32, ::unity::Array<crate::unity_engine::vector2::Vector2>) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICompositeCollider2D> ICompositeCollider2DMethods for __T
Available on crate feature
unity_engine-compositecollider2d only.