pub struct ComputeBuffer(/* private fields */);Expand description
IL2CPP class: UnityEngine.ComputeBuffer
Inherits: Object
Implementations§
Source§impl ComputeBuffer
impl ComputeBuffer
Sourcepub fn init_buffer(
count: impl Into<i32>,
stride: impl Into<i32>,
type: impl Into<ComputeBufferType>,
usage: impl Into<ComputeBufferMode>,
) -> IntPtr
pub fn init_buffer( count: impl Into<i32>, stride: impl Into<i32>, type: impl Into<ComputeBufferType>, usage: impl Into<ComputeBufferMode>, ) -> IntPtr
InitBuffer(i32, i32, crate::unity_engine::computebuffertype::ComputeBufferType, crate::unity_engine::computebuffermode::ComputeBufferMode) overload
Sourcepub fn destroy_buffer(buf: impl Into<ComputeBuffer>)
pub fn destroy_buffer(buf: impl Into<ComputeBuffer>)
DestroyBuffer(crate::unity_engine::computebuffer::ComputeBuffer) overload
Source§impl ComputeBuffer
impl ComputeBuffer
pub fn finalize_method_info() -> &'static MethodInfo
pub fn dispose_method_info() -> &'static MethodInfo
pub fn dispose_2_method_info() -> &'static MethodInfo
pub fn init_buffer_method_info() -> &'static MethodInfo
pub fn destroy_buffer_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn ctor_3_method_info() -> &'static MethodInfo
pub fn ctor_4_method_info() -> &'static MethodInfo
pub fn release_method_info() -> &'static MethodInfo
pub fn get_count_method_info() -> &'static MethodInfo
pub fn get_stride_method_info() -> &'static MethodInfo
pub fn internal_set_native_data_method_info() -> &'static MethodInfo
pub fn internal_set_data_method_info() -> &'static MethodInfo
pub fn set_name_method_info() -> &'static MethodInfo
Source§impl ComputeBuffer
impl ComputeBuffer
Sourcepub unsafe fn finalize(this: impl Into<IlInstance>)
pub unsafe fn finalize(this: impl Into<IlInstance>)
Direct (non-virtual) call to ComputeBuffer’s own Finalize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn dispose(this: impl Into<IlInstance>)
pub unsafe fn dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to ComputeBuffer’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl ComputeBuffer
impl ComputeBuffer
Sourcepub fn new_2(count: i32, stride: i32, type: ComputeBufferType) -> Self
pub fn new_2(count: i32, stride: i32, type: ComputeBufferType) -> Self
.ctor(i32, i32, crate::unity_engine::computebuffertype::ComputeBufferType) — overload selector
Sourcepub fn new_3(
count: i32,
stride: i32,
type: ComputeBufferType,
usage: ComputeBufferMode,
) -> Self
pub fn new_3( count: i32, stride: i32, type: ComputeBufferType, usage: ComputeBufferMode, ) -> Self
.ctor(i32, i32, crate::unity_engine::computebuffertype::ComputeBufferType, crate::unity_engine::computebuffermode::ComputeBufferMode) — overload selector
Sourcepub fn new_4(
count: i32,
stride: i32,
type: ComputeBufferType,
usage: ComputeBufferMode,
stack_depth: i32,
) -> Self
pub fn new_4( count: i32, stride: i32, type: ComputeBufferType, usage: ComputeBufferMode, stack_depth: i32, ) -> Self
.ctor(i32, i32, crate::unity_engine::computebuffertype::ComputeBufferType, crate::unity_engine::computebuffermode::ComputeBufferMode, i32) — overload selector
Trait Implementations§
Source§impl ClassIdentity for ComputeBuffer
impl ClassIdentity for ComputeBuffer
Source§impl Clone for ComputeBuffer
impl Clone for ComputeBuffer
Source§fn clone(&self) -> ComputeBuffer
fn clone(&self) -> ComputeBuffer
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ComputeBuffer
impl FromIlInstance for ComputeBuffer
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IComputeBuffer for ComputeBuffer
impl IComputeBuffer for ComputeBuffer
Source§impl IRenderGraphResourceRegistry_RenderGraphResource_2<ComputeBufferDesc, ComputeBuffer> for RenderGraphResourceRegistry_ComputeBufferResource
impl IRenderGraphResourceRegistry_RenderGraphResource_2<ComputeBufferDesc, ComputeBuffer> for RenderGraphResourceRegistry_ComputeBufferResource
impl Copy for ComputeBuffer
impl IObject for ComputeBuffer
impl IRenderGraphResourcePool_1<ComputeBuffer> for ComputeBufferPool
Auto Trait Implementations§
impl Freeze for ComputeBuffer
impl RefUnwindSafe for ComputeBuffer
impl !Send for ComputeBuffer
impl !Sync for ComputeBuffer
impl Unpin for ComputeBuffer
impl UnwindSafe for ComputeBuffer
Blanket Implementations§
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T: 'static + ?Sized,
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Source§impl<__T> IComputeBufferMethods for __Twhere
__T: IComputeBuffer,
impl<__T> IComputeBufferMethods for __Twhere
__T: IComputeBuffer,
Source§fn ctor_2(
self,
count: impl Into<i32>,
stride: impl Into<i32>,
type: impl Into<ComputeBufferType>,
)
fn ctor_2( self, count: impl Into<i32>, stride: impl Into<i32>, type: impl Into<ComputeBufferType>, )
.ctor(i32, i32, crate::unity_engine::computebuffertype::ComputeBufferType) overloadSource§fn ctor_3(
self,
count: impl Into<i32>,
stride: impl Into<i32>,
type: impl Into<ComputeBufferType>,
usage: impl Into<ComputeBufferMode>,
)
fn ctor_3( self, count: impl Into<i32>, stride: impl Into<i32>, type: impl Into<ComputeBufferType>, usage: impl Into<ComputeBufferMode>, )
.ctor(i32, i32, crate::unity_engine::computebuffertype::ComputeBufferType, crate::unity_engine::computebuffermode::ComputeBufferMode) overloadSource§fn ctor_4(
self,
count: impl Into<i32>,
stride: impl Into<i32>,
type: impl Into<ComputeBufferType>,
usage: impl Into<ComputeBufferMode>,
stack_depth: impl Into<i32>,
)
fn ctor_4( self, count: impl Into<i32>, stride: impl Into<i32>, type: impl Into<ComputeBufferType>, usage: impl Into<ComputeBufferMode>, stack_depth: impl Into<i32>, )
.ctor(i32, i32, crate::unity_engine::computebuffertype::ComputeBufferType, crate::unity_engine::computebuffermode::ComputeBufferMode, i32) overloadSource§fn get_stride(self) -> i32
fn get_stride(self) -> i32
get_stride() overloadfn set_data<M0: IlType + Copy + ClassIdentity>( self, data: impl Into<List_1<M0>>, managed_buffer_start_index: impl Into<i32>, compute_buffer_start_index: impl Into<i32>, count: impl Into<i32>, )
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native_buffer_start_index: impl Into<i32>,
compute_buffer_start_index: impl Into<i32>,
count: impl Into<i32>,
elem_size: impl Into<i32>,
)
fn internal_set_native_data( self, data: impl Into<IntPtr>, native_buffer_start_index: impl Into<i32>, compute_buffer_start_index: impl Into<i32>, count: impl Into<i32>, elem_size: impl Into<i32>, )
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elem_size: impl Into<i32>,
)
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