pub trait IComputeShaderMethods: IComputeShader {
// Provided methods
fn find_kernel(self, name: impl Into<Il2CppString>) -> i32 { ... }
fn enable_keyword(self, keyword: impl Into<Il2CppString>) { ... }
fn disable_keyword(self, keyword: impl Into<Il2CppString>) { ... }
}Provided Methods§
Sourcefn find_kernel(self, name: impl Into<Il2CppString>) -> i32
fn find_kernel(self, name: impl Into<Il2CppString>) -> i32
FindKernel(::unity::Il2CppString) overload
Sourcefn enable_keyword(self, keyword: impl Into<Il2CppString>)
fn enable_keyword(self, keyword: impl Into<Il2CppString>)
EnableKeyword(::unity::Il2CppString) overload
Sourcefn disable_keyword(self, keyword: impl Into<Il2CppString>)
fn disable_keyword(self, keyword: impl Into<Il2CppString>)
DisableKeyword(::unity::Il2CppString) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IComputeShader> IComputeShaderMethods for __T
Available on crate feature
unity_engine-computeshader only.