pub trait IBaseRaycasterMethods: IBaseRaycaster {
// Provided methods
fn raycast(
self,
event_data: impl Into<PointerEventData>,
result_append_list: impl Into<List_1<RaycastResult>>,
) { ... }
fn get_event_camera(self) -> Camera { ... }
fn get_priority(self) -> i32 { ... }
fn get_sort_order_priority(self) -> i32 { ... }
fn get_render_order_priority(self) -> i32 { ... }
fn get_root_raycaster(self) -> BaseRaycaster { ... }
fn to_string(self) -> Il2CppString { ... }
fn on_enable(self) { ... }
fn on_disable(self) { ... }
fn on_canvas_hierarchy_changed(self) { ... }
fn on_transform_parent_changed(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn raycast(
self,
event_data: impl Into<PointerEventData>,
result_append_list: impl Into<List_1<RaycastResult>>,
)
fn raycast( self, event_data: impl Into<PointerEventData>, result_append_list: impl Into<List_1<RaycastResult>>, )
Raycast(crate::unity_engine::event_systems::pointereventdata::PointerEventData, crate::system::collections::generic::list_1::List_1<crate::unity_engine::event_systems::raycastresult::RaycastResult>) overload
Sourcefn get_event_camera(self) -> Camera
fn get_event_camera(self) -> Camera
get_eventCamera() overload
Sourcefn get_priority(self) -> i32
fn get_priority(self) -> i32
get_priority() overload
Sourcefn get_sort_order_priority(self) -> i32
fn get_sort_order_priority(self) -> i32
get_sortOrderPriority() overload
Sourcefn get_render_order_priority(self) -> i32
fn get_render_order_priority(self) -> i32
get_renderOrderPriority() overload
Sourcefn get_root_raycaster(self) -> BaseRaycaster
fn get_root_raycaster(self) -> BaseRaycaster
get_rootRaycaster() overload
Sourcefn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload
Sourcefn on_disable(self)
fn on_disable(self)
OnDisable() overload
Sourcefn on_canvas_hierarchy_changed(self)
fn on_canvas_hierarchy_changed(self)
OnCanvasHierarchyChanged() overload
Sourcefn on_transform_parent_changed(self)
fn on_transform_parent_changed(self)
OnTransformParentChanged() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IBaseRaycaster> IBaseRaycasterMethods for __T
Available on crate feature
unity_engine-event_systems-baseraycaster only.