pub trait IPhysicsRaycaster: IBaseRaycaster {
// Provided methods
fn m_event_camera(self) -> Camera { ... }
fn set_m_event_camera(self, value: Camera) { ... }
fn m_event_mask(self) -> LayerMask { ... }
fn set_m_event_mask(self, value: LayerMask) { ... }
fn m_max_ray_intersections(self) -> i32 { ... }
fn set_m_max_ray_intersections(self, value: i32) { ... }
fn m_last_max_ray_intersections(self) -> i32 { ... }
fn set_m_last_max_ray_intersections(self, value: i32) { ... }
fn m_hits(self) -> Array<RaycastHit> { ... }
fn set_m_hits(self, value: Array<RaycastHit>) { ... }
}Provided Methods§
fn m_event_camera(self) -> Camera
fn set_m_event_camera(self, value: Camera)
fn m_event_mask(self) -> LayerMask
fn set_m_event_mask(self, value: LayerMask)
fn m_max_ray_intersections(self) -> i32
fn set_m_max_ray_intersections(self, value: i32)
fn m_last_max_ray_intersections(self) -> i32
fn set_m_last_max_ray_intersections(self, value: i32)
fn m_hits(self) -> Array<RaycastHit>
fn set_m_hits(self, value: Array<RaycastHit>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.