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IUnityEventBase

Trait IUnityEventBase 

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pub trait IUnityEventBase: IObject {
    // Provided methods
    fn m_calls(self) -> InvokableCallList { ... }
    fn set_m_calls(self, value: InvokableCallList) { ... }
    fn m_persistent_calls(self) -> PersistentCallGroup { ... }
    fn set_m_persistent_calls(self, value: PersistentCallGroup) { ... }
    fn m_calls_dirty(self) -> bool { ... }
    fn set_m_calls_dirty(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

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impl IUnityEventBase for ColorTween_ColorTweenCallback_2

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impl IUnityEventBase for FloatTween_FloatTweenCallback_2

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impl IUnityEventBase for TMP_Dropdown_DropdownEvent

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impl IUnityEventBase for TMP_InputField_OnChangeEvent

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impl IUnityEventBase for TMP_InputField_SelectionEvent

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impl IUnityEventBase for TMP_InputField_SubmitEvent

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impl IUnityEventBase for TMP_InputField_TextSelectionEvent

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impl IUnityEventBase for TMP_InputField_TouchScreenKeyboardEvent

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impl IUnityEventBase for EventTrigger_TriggerEvent

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impl IUnityEventBase for PlayerEditorConnectionEvents_ConnectionChangeEvent

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impl IUnityEventBase for PlayerEditorConnectionEvents_MessageEvent

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impl IUnityEventBase for ColorTween_ColorTweenCallback

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impl IUnityEventBase for FloatTween_FloatTweenCallback

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impl IUnityEventBase for Button_ButtonClickedEvent

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impl IUnityEventBase for Dropdown_DropdownEvent

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impl IUnityEventBase for InputField_OnChangeEvent

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impl IUnityEventBase for InputField_SubmitEvent

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impl IUnityEventBase for MaskableGraphic_CullStateChangedEvent

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impl IUnityEventBase for ScrollRect_ScrollRectEvent

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impl IUnityEventBase for Scrollbar_ScrollEvent

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impl IUnityEventBase for Slider_SliderEvent

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impl IUnityEventBase for Toggle_ToggleEvent

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impl IUnityEventBase for UnityEvent

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impl IUnityEventBase for UnityEventBase

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impl<T0: ClassIdentity> IUnityEventBase for UnityEvent_1<T0>

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impl<T0: ClassIdentity, T1: ClassIdentity> IUnityEventBase for UnityEvent_2<T0, T1>

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impl<T0: ClassIdentity, T1: ClassIdentity, T2: ClassIdentity> IUnityEventBase for UnityEvent_3<T0, T1, T2>

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impl<T0: ClassIdentity, T1: ClassIdentity, T2: ClassIdentity, T3: ClassIdentity> IUnityEventBase for UnityEvent_4<T0, T1, T2, T3>