pub struct UnityEventBase(/* private fields */);Expand description
IL2CPP class: UnityEngine.Events.UnityEventBase
Inherits: Object
Implementations§
Source§impl UnityEventBase
impl UnityEventBase
Sourcepub fn get_valid_method_info(
object_type: impl Into<SystemType>,
function_name: impl Into<Il2CppString>,
argument_types: impl Into<Array<SystemType>>,
) -> MethodInfo
pub fn get_valid_method_info( object_type: impl Into<SystemType>, function_name: impl Into<Il2CppString>, argument_types: impl Into<Array<SystemType>>, ) -> MethodInfo
GetValidMethodInfo(::unity::SystemType, ::unity::Il2CppString, ::unity::Array<::unity::SystemType>) overload
Source§impl UnityEventBase
impl UnityEventBase
pub fn ctor_method_info() -> &'static MethodInfo
pub fn unity_engine_i_serialization_callback_receiver_on_before_serialize_method_info() -> &'static MethodInfo
pub fn unity_engine_i_serialization_callback_receiver_on_after_deserialize_method_info() -> &'static MethodInfo
pub fn find_method_impl_method_info() -> &'static MethodInfo
pub fn get_delegate_method_info() -> &'static MethodInfo
pub fn find_method_method_info() -> &'static MethodInfo
pub fn find_method_2_method_info() -> &'static MethodInfo
pub fn dirty_persistent_calls_method_info() -> &'static MethodInfo
pub fn rebuild_persistent_calls_if_needed_method_info() -> &'static MethodInfo
pub fn add_call_method_info() -> &'static MethodInfo
pub fn remove_listener_method_info() -> &'static MethodInfo
pub fn prepare_invoke_method_info() -> &'static MethodInfo
pub fn to_string_method_info() -> &'static MethodInfo
pub fn get_valid_method_info_method_info() -> &'static MethodInfo
Source§impl UnityEventBase
impl UnityEventBase
Sourcepub unsafe fn unity_engine_i_serialization_callback_receiver_on_before_serialize(
this: impl Into<IlInstance>,
)
pub unsafe fn unity_engine_i_serialization_callback_receiver_on_before_serialize( this: impl Into<IlInstance>, )
Direct (non-virtual) call to UnityEventBase’s own UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn unity_engine_i_serialization_callback_receiver_on_after_deserialize(
this: impl Into<IlInstance>,
)
pub unsafe fn unity_engine_i_serialization_callback_receiver_on_after_deserialize( this: impl Into<IlInstance>, )
Direct (non-virtual) call to UnityEventBase’s own UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn find_method_impl(
this: impl Into<IlInstance>,
name: Il2CppString,
target_obj_type: SystemType,
) -> MethodInfo
pub unsafe fn find_method_impl( this: impl Into<IlInstance>, name: Il2CppString, target_obj_type: SystemType, ) -> MethodInfo
Direct (non-virtual) call to UnityEventBase’s own FindMethod_Impl. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_delegate(
this: impl Into<IlInstance>,
target: Object,
the_function: MethodInfo,
) -> BaseInvokableCall
pub unsafe fn get_delegate( this: impl Into<IlInstance>, target: Object, the_function: MethodInfo, ) -> BaseInvokableCall
Direct (non-virtual) call to UnityEventBase’s own GetDelegate. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn to_string(this: impl Into<IlInstance>) -> Il2CppString
pub unsafe fn to_string(this: impl Into<IlInstance>) -> Il2CppString
Direct (non-virtual) call to UnityEventBase’s own ToString. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for UnityEventBase
impl ClassIdentity for UnityEventBase
Source§impl Clone for UnityEventBase
impl Clone for UnityEventBase
Source§fn clone(&self) -> UnityEventBase
fn clone(&self) -> UnityEventBase
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for UnityEventBase
impl FromIlInstance for UnityEventBase
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl IUnityEventBase for UnityEventBase
impl IUnityEventBase for UnityEventBase
fn m_calls(self) -> InvokableCallList
fn set_m_calls(self, value: InvokableCallList)
fn m_persistent_calls(self) -> PersistentCallGroup
fn set_m_persistent_calls(self, value: PersistentCallGroup)
fn m_calls_dirty(self) -> bool
fn set_m_calls_dirty(self, value: bool)
impl Copy for UnityEventBase
impl IObject for UnityEventBase
Auto Trait Implementations§
impl Freeze for UnityEventBase
impl RefUnwindSafe for UnityEventBase
impl !Send for UnityEventBase
impl !Sync for UnityEventBase
impl Unpin for UnityEventBase
impl UnwindSafe for UnityEventBase
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T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IUnityEventBaseMethods for __Twhere
__T: IUnityEventBase,
impl<__T> IUnityEventBaseMethods for __Twhere
__T: IUnityEventBase,
Source§fn unity_engine_i_serialization_callback_receiver_on_before_serialize(self)
fn unity_engine_i_serialization_callback_receiver_on_before_serialize(self)
UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() overloadSource§fn unity_engine_i_serialization_callback_receiver_on_after_deserialize(self)
fn unity_engine_i_serialization_callback_receiver_on_after_deserialize(self)
UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() overloadSource§fn find_method_impl(
self,
name: impl Into<Il2CppString>,
target_obj_type: impl Into<SystemType>,
) -> MethodInfo
fn find_method_impl( self, name: impl Into<Il2CppString>, target_obj_type: impl Into<SystemType>, ) -> MethodInfo
FindMethod_Impl(::unity::Il2CppString, ::unity::SystemType) overloadSource§fn get_delegate(
self,
target: impl Into<Object>,
the_function: impl Into<MethodInfo>,
) -> BaseInvokableCall
fn get_delegate( self, target: impl Into<Object>, the_function: impl Into<MethodInfo>, ) -> BaseInvokableCall
GetDelegate(crate::system::object::Object, crate::system::reflection::methodinfo::MethodInfo) overloadSource§fn find_method(self, call: impl Into<PersistentCall>) -> MethodInfo
fn find_method(self, call: impl Into<PersistentCall>) -> MethodInfo
FindMethod(crate::unity_engine::events::persistentcall::PersistentCall) overloadSource§fn find_method_2(
self,
name: impl Into<Il2CppString>,
listener_type: impl Into<SystemType>,
mode: impl Into<PersistentListenerMode>,
argument_type: impl Into<SystemType>,
) -> MethodInfo
fn find_method_2( self, name: impl Into<Il2CppString>, listener_type: impl Into<SystemType>, mode: impl Into<PersistentListenerMode>, argument_type: impl Into<SystemType>, ) -> MethodInfo
FindMethod(::unity::Il2CppString, ::unity::SystemType, crate::unity_engine::events::persistentlistenermode::PersistentListenerMode, ::unity::SystemType) overloadSource§fn dirty_persistent_calls(self)
fn dirty_persistent_calls(self)
DirtyPersistentCalls() overloadSource§fn rebuild_persistent_calls_if_needed(self)
fn rebuild_persistent_calls_if_needed(self)
RebuildPersistentCallsIfNeeded() overloadSource§fn add_call(self, call: impl Into<BaseInvokableCall>)
fn add_call(self, call: impl Into<BaseInvokableCall>)
AddCall(crate::unity_engine::events::baseinvokablecall::BaseInvokableCall) overloadSource§fn remove_listener(
self,
target_obj: impl Into<Object>,
method: impl Into<MethodInfo>,
)
fn remove_listener( self, target_obj: impl Into<Object>, method: impl Into<MethodInfo>, )
RemoveListener(crate::system::object::Object, crate::system::reflection::methodinfo::MethodInfo) overloadSource§fn prepare_invoke(self) -> List_1<BaseInvokableCall>
fn prepare_invoke(self) -> List_1<BaseInvokableCall>
PrepareInvoke() overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload