#[repr(C)]pub struct UnityEventCallState {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl UnityEventCallState
impl UnityEventCallState
pub fn off() -> Self
pub fn editor_and_runtime() -> Self
pub fn runtime_only() -> Self
Trait Implementations§
Source§impl ClassIdentity for UnityEventCallState
impl ClassIdentity for UnityEventCallState
Source§impl Clone for UnityEventCallState
impl Clone for UnityEventCallState
Source§fn clone(&self) -> UnityEventCallState
fn clone(&self) -> UnityEventCallState
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for UnityEventCallState
impl Debug for UnityEventCallState
Source§impl PartialEq for UnityEventCallState
impl PartialEq for UnityEventCallState
impl Copy for UnityEventCallState
impl Eq for UnityEventCallState
impl StructuralPartialEq for UnityEventCallState
Auto Trait Implementations§
impl Freeze for UnityEventCallState
impl RefUnwindSafe for UnityEventCallState
impl Send for UnityEventCallState
impl Sync for UnityEventCallState
impl Unpin for UnityEventCallState
impl UnwindSafe for UnityEventCallState
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)