pub struct ComputeBufferPool(/* private fields */);Expand description
IL2CPP class: UnityEngine.Experimental.Rendering.RenderGraphModule.ComputeBufferPool
Inherits: RenderGraphResourcePool_1<crate::unity_engine::computebuffer::ComputeBuffer>
Implementations§
Source§impl ComputeBufferPool
impl ComputeBufferPool
pub fn base(self) -> RenderGraphResourcePool_1<ComputeBuffer>
Source§impl ComputeBufferPool
impl ComputeBufferPool
pub fn release_internal_resource_method_info() -> &'static MethodInfo
pub fn get_resource_name_method_info() -> &'static MethodInfo
pub fn get_resource_size_method_info() -> &'static MethodInfo
pub fn get_resource_type_name_method_info() -> &'static MethodInfo
pub fn purge_unused_resources_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl ComputeBufferPool
impl ComputeBufferPool
Sourcepub unsafe fn release_internal_resource(
this: impl Into<IlInstance>,
res: ComputeBuffer,
)
pub unsafe fn release_internal_resource( this: impl Into<IlInstance>, res: ComputeBuffer, )
Direct (non-virtual) call to ComputeBufferPool’s own ReleaseInternalResource. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_resource_name(
this: impl Into<IlInstance>,
res: ComputeBuffer,
) -> Il2CppString
pub unsafe fn get_resource_name( this: impl Into<IlInstance>, res: ComputeBuffer, ) -> Il2CppString
Direct (non-virtual) call to ComputeBufferPool’s own GetResourceName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_resource_size(
this: impl Into<IlInstance>,
res: ComputeBuffer,
) -> i64
pub unsafe fn get_resource_size( this: impl Into<IlInstance>, res: ComputeBuffer, ) -> i64
Direct (non-virtual) call to ComputeBufferPool’s own GetResourceSize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn get_resource_type_name(
this: impl Into<IlInstance>,
) -> Il2CppString
pub unsafe fn get_resource_type_name( this: impl Into<IlInstance>, ) -> Il2CppString
Direct (non-virtual) call to ComputeBufferPool’s own GetResourceTypeName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn purge_unused_resources(
this: impl Into<IlInstance>,
current_frame_index: i32,
)
pub unsafe fn purge_unused_resources( this: impl Into<IlInstance>, current_frame_index: i32, )
Direct (non-virtual) call to ComputeBufferPool’s own PurgeUnusedResources. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for ComputeBufferPool
impl ClassIdentity for ComputeBufferPool
Source§impl Clone for ComputeBufferPool
impl Clone for ComputeBufferPool
Source§fn clone(&self) -> ComputeBufferPool
fn clone(&self) -> ComputeBufferPool
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ComputeBufferPool
impl FromIlInstance for ComputeBufferPool
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for ComputeBufferPool
impl IComputeBufferPool for ComputeBufferPool
impl IObject for ComputeBufferPool
impl IRenderGraphResourcePool_1<ComputeBuffer> for ComputeBufferPool
Auto Trait Implementations§
impl Freeze for ComputeBufferPool
impl RefUnwindSafe for ComputeBufferPool
impl !Send for ComputeBufferPool
impl !Sync for ComputeBufferPool
impl Unpin for ComputeBufferPool
impl UnwindSafe for ComputeBufferPool
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Source§impl<__T> IComputeBufferPoolMethods for __Twhere
__T: IComputeBufferPool,
impl<__T> IComputeBufferPoolMethods for __Twhere
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Source§fn release_internal_resource(self, res: impl Into<ComputeBuffer>)
fn release_internal_resource(self, res: impl Into<ComputeBuffer>)
ReleaseInternalResource(crate::unity_engine::computebuffer::ComputeBuffer) overloadSource§fn get_resource_name(self, res: impl Into<ComputeBuffer>) -> Il2CppString
fn get_resource_name(self, res: impl Into<ComputeBuffer>) -> Il2CppString
GetResourceName(crate::unity_engine::computebuffer::ComputeBuffer) overloadSource§fn get_resource_size(self, res: impl Into<ComputeBuffer>) -> i64
fn get_resource_size(self, res: impl Into<ComputeBuffer>) -> i64
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