pub trait IPixelPerfectCamera: IMonoBehaviour {
Show 22 methods
// Provided methods
fn m_assets_ppu(self) -> i32 { ... }
fn set_m_assets_ppu(self, value: i32) { ... }
fn m_ref_resolution_x(self) -> i32 { ... }
fn set_m_ref_resolution_x(self, value: i32) { ... }
fn m_ref_resolution_y(self) -> i32 { ... }
fn set_m_ref_resolution_y(self, value: i32) { ... }
fn m_upscale_rt(self) -> bool { ... }
fn set_m_upscale_rt(self, value: bool) { ... }
fn m_pixel_snapping(self) -> bool { ... }
fn set_m_pixel_snapping(self, value: bool) { ... }
fn m_crop_frame_x(self) -> bool { ... }
fn set_m_crop_frame_x(self, value: bool) { ... }
fn m_crop_frame_y(self) -> bool { ... }
fn set_m_crop_frame_y(self, value: bool) { ... }
fn m_stretch_fill(self) -> bool { ... }
fn set_m_stretch_fill(self, value: bool) { ... }
fn m_camera(self) -> Camera { ... }
fn set_m_camera(self, value: Camera) { ... }
fn m_internal(self) -> PixelPerfectCameraInternal { ... }
fn set_m_internal(self, value: PixelPerfectCameraInternal) { ... }
fn m_cinemachine_compatibility_mode(self) -> bool { ... }
fn set_m_cinemachine_compatibility_mode(self, value: bool) { ... }
}Provided Methods§
fn m_assets_ppu(self) -> i32
fn set_m_assets_ppu(self, value: i32)
fn m_ref_resolution_x(self) -> i32
fn set_m_ref_resolution_x(self, value: i32)
fn m_ref_resolution_y(self) -> i32
fn set_m_ref_resolution_y(self, value: i32)
fn m_upscale_rt(self) -> bool
fn set_m_upscale_rt(self, value: bool)
fn m_pixel_snapping(self) -> bool
fn set_m_pixel_snapping(self, value: bool)
fn m_crop_frame_x(self) -> bool
fn set_m_crop_frame_x(self, value: bool)
fn m_crop_frame_y(self) -> bool
fn set_m_crop_frame_y(self, value: bool)
fn m_stretch_fill(self) -> bool
fn set_m_stretch_fill(self, value: bool)
fn m_camera(self) -> Camera
fn set_m_camera(self, value: Camera)
fn m_internal(self) -> PixelPerfectCameraInternal
fn set_m_internal(self, value: PixelPerfectCameraInternal)
fn m_cinemachine_compatibility_mode(self) -> bool
fn set_m_cinemachine_compatibility_mode(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.