pub trait IRender2DLightingPass: IScriptableRenderPass {
// Provided methods
fn m_renderer2_d_data(self) -> Renderer2DData { ... }
fn set_m_renderer2_d_data(self, value: Renderer2DData) { ... }
}Provided Methods§
fn m_renderer2_d_data(self) -> Renderer2DData
fn set_m_renderer2_d_data(self, value: Renderer2DData)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.