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IRender2DLightingPass

Trait IRender2DLightingPass 

Source
pub trait IRender2DLightingPass: IScriptableRenderPass {
    // Provided methods
    fn m_renderer2_d_data(self) -> Renderer2DData { ... }
    fn set_m_renderer2_d_data(self, value: Renderer2DData) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§