pub trait ITerrainCallbacks_TextureChangedCallbackMethods: ITerrainCallbacks_TextureChangedCallback {
// Provided methods
fn ctor(self, object: impl Into<Object>, method: impl Into<IntPtr>) { ... }
fn invoke(
self,
terrain: impl Into<Terrain>,
texture_name: impl Into<Il2CppString>,
texel_region: impl Into<RectInt>,
synched: impl Into<bool>,
) { ... }
}Provided Methods§
Sourcefn ctor(self, object: impl Into<Object>, method: impl Into<IntPtr>)
fn ctor(self, object: impl Into<Object>, method: impl Into<IntPtr>)
.ctor(crate::system::object::Object, ::unity::IntPtr) overload
Sourcefn invoke(
self,
terrain: impl Into<Terrain>,
texture_name: impl Into<Il2CppString>,
texel_region: impl Into<RectInt>,
synched: impl Into<bool>,
)
fn invoke( self, terrain: impl Into<Terrain>, texture_name: impl Into<Il2CppString>, texel_region: impl Into<RectInt>, synched: impl Into<bool>, )
Invoke(crate::unity_engine::terrain::Terrain, ::unity::Il2CppString, crate::unity_engine::rectint::RectInt, bool) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ITerrainCallbacks_TextureChangedCallback> ITerrainCallbacks_TextureChangedCallbackMethods for __T
Available on crate feature
unity_engine-experimental-terrain_api-terraincallbacks only.