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FullScreenMode

Struct FullScreenMode 

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#[repr(C)]
pub struct FullScreenMode { pub value: i32, }
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§value: i32

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impl FullScreenMode

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pub fn exclusive_full_screen() -> Self

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pub fn full_screen_window() -> Self

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pub fn maximized_window() -> Self

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pub fn windowed() -> Self

Trait Implementations§

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impl ClassIdentity for FullScreenMode

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const NAME: &'static str = "FullScreenMode"

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const NAMESPACE: &'static str = "UnityEngine"

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fn class() -> Class

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impl Clone for FullScreenMode

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fn clone(&self) -> FullScreenMode

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for FullScreenMode

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl IlType for FullScreenMode

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fn il_type() -> &'static Il2CppType

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impl PartialEq for FullScreenMode

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fn eq(&self, other: &FullScreenMode) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for FullScreenMode

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impl Eq for FullScreenMode

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impl StructuralPartialEq for FullScreenMode

Auto Trait Implementations§

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impl Freeze for FullScreenMode

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impl RefUnwindSafe for FullScreenMode

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impl Send for FullScreenMode

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impl Sync for FullScreenMode

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impl Unpin for FullScreenMode

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impl UnwindSafe for FullScreenMode

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
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fn dispose(self)
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