pub struct Graphics(/* private fields */);Expand description
IL2CPP class: UnityEngine.Graphics
Inherits: Object
Implementations§
Source§impl Graphics
impl Graphics
pub fn k_max_draw_mesh_instance_count() -> i32
pub fn set_k_max_draw_mesh_instance_count(value: i32)
Source§impl Graphics
impl Graphics
Sourcepub fn internal_get_max_draw_mesh_instance_count() -> i32
pub fn internal_get_max_draw_mesh_instance_count() -> i32
Internal_GetMaxDrawMeshInstanceCount() overload
Sourcepub fn get_active_tier() -> GraphicsTier
pub fn get_active_tier() -> GraphicsTier
get_activeTier() overload
Sourcepub fn set_active_tier(value: impl Into<GraphicsTier>)
pub fn set_active_tier(value: impl Into<GraphicsTier>)
set_activeTier(crate::unity_engine::rendering::graphicstier::GraphicsTier) overload
Sourcepub fn get_preserve_framebuffer_alpha() -> bool
pub fn get_preserve_framebuffer_alpha() -> bool
GetPreserveFramebufferAlpha() overload
Sourcepub fn get_min_open_gles_version() -> OpenGLESVersion
pub fn get_min_open_gles_version() -> OpenGLESVersion
GetMinOpenGLESVersion() overload
Sourcepub fn copy_texture_slice(
src: impl Into<Texture>,
src_element: impl Into<i32>,
src_mip: impl Into<i32>,
dst: impl Into<Texture>,
dst_element: impl Into<i32>,
dst_mip: impl Into<i32>,
)
pub fn copy_texture_slice( src: impl Into<Texture>, src_element: impl Into<i32>, src_mip: impl Into<i32>, dst: impl Into<Texture>, dst_element: impl Into<i32>, dst_mip: impl Into<i32>, )
CopyTexture_Slice(crate::unity_engine::texture::Texture, i32, i32, crate::unity_engine::texture::Texture, i32, i32) overload
Sourcepub fn internal_draw_texture() -> Internal_DrawTextureArguments
pub fn internal_draw_texture() -> Internal_DrawTextureArguments
Internal_DrawTexture(*mutcrate::unity_engine::internal_drawtexturearguments::Internal_DrawTextureArguments) overload
Sourcepub fn copy_texture(
src: impl Into<Texture>,
src_element: impl Into<i32>,
src_mip: impl Into<i32>,
dst: impl Into<Texture>,
dst_element: impl Into<i32>,
dst_mip: impl Into<i32>,
)
pub fn copy_texture( src: impl Into<Texture>, src_element: impl Into<i32>, src_mip: impl Into<i32>, dst: impl Into<Texture>, dst_element: impl Into<i32>, dst_mip: impl Into<i32>, )
CopyTexture(crate::unity_engine::texture::Texture, i32, i32, crate::unity_engine::texture::Texture, i32, i32) overload
Source§impl Graphics
impl Graphics
pub fn internal_get_max_draw_mesh_instance_count_method_info() -> &'static MethodInfo
pub fn get_active_tier_method_info() -> &'static MethodInfo
pub fn set_active_tier_method_info() -> &'static MethodInfo
pub fn get_preserve_framebuffer_alpha_method_info() -> &'static MethodInfo
pub fn get_min_open_gles_version_method_info() -> &'static MethodInfo
pub fn copy_texture_slice_method_info() -> &'static MethodInfo
pub fn internal_draw_texture_method_info() -> &'static MethodInfo
pub fn copy_texture_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for Graphics
impl ClassIdentity for Graphics
Source§impl FromIlInstance for Graphics
impl FromIlInstance for Graphics
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for Graphics
impl IGraphics for Graphics
impl IObject for Graphics
Auto Trait Implementations§
impl Freeze for Graphics
impl RefUnwindSafe for Graphics
impl !Send for Graphics
impl !Sync for Graphics
impl Unpin for Graphics
impl UnwindSafe for Graphics
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