pub trait ILightmapData: IObject {
// Provided methods
fn m_light(self) -> Texture2D { ... }
fn set_m_light(self, value: Texture2D) { ... }
fn m_dir(self) -> Texture2D { ... }
fn set_m_dir(self, value: Texture2D) { ... }
fn m_shadow_mask(self) -> Texture2D { ... }
fn set_m_shadow_mask(self, value: Texture2D) { ... }
}Provided Methods§
fn m_light(self) -> Texture2D
fn set_m_light(self, value: Texture2D)
fn m_dir(self) -> Texture2D
fn set_m_dir(self, value: Texture2D)
fn m_shadow_mask(self) -> Texture2D
fn set_m_shadow_mask(self, value: Texture2D)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.