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ParticleSystem

Struct ParticleSystem 

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pub struct ParticleSystem(/* private fields */);
Expand description

IL2CPP class: UnityEngine.ParticleSystem Inherits: Component

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impl ParticleSystem

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pub fn base(self) -> Component

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impl ParticleSystem

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pub fn reset_pre_mapped_buffer_memory()

ResetPreMappedBufferMemory() overload

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pub fn set_maximum_pre_mapped_buffer_counts( vertex_buffers_count: impl Into<i32>, index_buffers_count: impl Into<i32>, )

SetMaximumPreMappedBufferCounts(i32, i32) overload

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impl ParticleSystem

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pub fn emit_method_info() -> &'static MethodInfo

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pub fn emit_2_method_info() -> &'static MethodInfo

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pub fn get_start_delay_method_info() -> &'static MethodInfo

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pub fn set_start_delay_method_info() -> &'static MethodInfo

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pub fn get_loop_method_info() -> &'static MethodInfo

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pub fn set_loop_method_info() -> &'static MethodInfo

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pub fn get_play_on_awake_method_info() -> &'static MethodInfo

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pub fn set_play_on_awake_method_info() -> &'static MethodInfo

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pub fn get_duration_method_info() -> &'static MethodInfo

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pub fn get_playback_speed_method_info() -> &'static MethodInfo

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pub fn set_playback_speed_method_info() -> &'static MethodInfo

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pub fn get_enable_emission_method_info() -> &'static MethodInfo

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pub fn set_enable_emission_method_info() -> &'static MethodInfo

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pub fn get_emission_rate_method_info() -> &'static MethodInfo

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pub fn set_emission_rate_method_info() -> &'static MethodInfo

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pub fn get_start_speed_method_info() -> &'static MethodInfo

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pub fn set_start_speed_method_info() -> &'static MethodInfo

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pub fn get_start_size_method_info() -> &'static MethodInfo

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pub fn set_start_size_method_info() -> &'static MethodInfo

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pub fn get_start_color_method_info() -> &'static MethodInfo

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pub fn set_start_color_method_info() -> &'static MethodInfo

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pub fn get_start_rotation_method_info() -> &'static MethodInfo

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pub fn set_start_rotation_method_info() -> &'static MethodInfo

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pub fn get_start_rotation3_d_method_info() -> &'static MethodInfo

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pub fn set_start_rotation3_d_method_info() -> &'static MethodInfo

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pub fn get_start_lifetime_method_info() -> &'static MethodInfo

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pub fn set_start_lifetime_method_info() -> &'static MethodInfo

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pub fn get_gravity_modifier_method_info() -> &'static MethodInfo

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pub fn set_gravity_modifier_method_info() -> &'static MethodInfo

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pub fn get_max_particles_method_info() -> &'static MethodInfo

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pub fn set_max_particles_method_info() -> &'static MethodInfo

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pub fn get_simulation_space_method_info() -> &'static MethodInfo

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pub fn set_simulation_space_method_info() -> &'static MethodInfo

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pub fn get_scaling_mode_method_info() -> &'static MethodInfo

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pub fn set_scaling_mode_method_info() -> &'static MethodInfo

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pub fn get_automatic_culling_enabled_method_info() -> &'static MethodInfo

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pub fn get_is_playing_method_info() -> &'static MethodInfo

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pub fn get_is_emitting_method_info() -> &'static MethodInfo

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pub fn get_is_stopped_method_info() -> &'static MethodInfo

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pub fn get_is_paused_method_info() -> &'static MethodInfo

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pub fn get_particle_count_method_info() -> &'static MethodInfo

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pub fn get_time_method_info() -> &'static MethodInfo

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pub fn set_time_method_info() -> &'static MethodInfo

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pub fn get_random_seed_method_info() -> &'static MethodInfo

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pub fn set_random_seed_method_info() -> &'static MethodInfo

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pub fn get_use_auto_random_seed_method_info() -> &'static MethodInfo

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pub fn set_use_auto_random_seed_method_info() -> &'static MethodInfo

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pub fn get_procedural_simulation_supported_method_info() -> &'static MethodInfo

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pub fn get_particle_current_size_method_info() -> &'static MethodInfo

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pub fn get_particle_current_size3_d_method_info() -> &'static MethodInfo

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pub fn get_particle_current_color_method_info() -> &'static MethodInfo

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pub fn get_particle_mesh_index_method_info() -> &'static MethodInfo

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pub fn set_particles_method_info() -> &'static MethodInfo

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pub fn set_particles_2_method_info() -> &'static MethodInfo

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pub fn set_particles_3_method_info() -> &'static MethodInfo

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pub fn set_particles_with_native_array_method_info() -> &'static MethodInfo

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pub fn get_particles_method_info() -> &'static MethodInfo

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pub fn get_particles_2_method_info() -> &'static MethodInfo

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pub fn get_particles_3_method_info() -> &'static MethodInfo

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pub fn get_particles_with_native_array_method_info() -> &'static MethodInfo

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pub fn set_custom_particle_data_method_info() -> &'static MethodInfo

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pub fn get_custom_particle_data_method_info() -> &'static MethodInfo

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pub fn get_playback_state_method_info() -> &'static MethodInfo

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pub fn set_playback_state_method_info() -> &'static MethodInfo

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pub fn get_trail_data_internal_method_info() -> &'static MethodInfo

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pub fn get_trails_method_info() -> &'static MethodInfo

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pub fn set_trails_method_info() -> &'static MethodInfo

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pub fn simulate_method_info() -> &'static MethodInfo

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pub fn simulate_2_method_info() -> &'static MethodInfo

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pub fn simulate_3_method_info() -> &'static MethodInfo

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pub fn simulate_4_method_info() -> &'static MethodInfo

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pub fn play_method_info() -> &'static MethodInfo

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pub fn play_2_method_info() -> &'static MethodInfo

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pub fn pause_method_info() -> &'static MethodInfo

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pub fn pause_2_method_info() -> &'static MethodInfo

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pub fn stop_method_info() -> &'static MethodInfo

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pub fn stop_2_method_info() -> &'static MethodInfo

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pub fn stop_3_method_info() -> &'static MethodInfo

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pub fn clear_method_info() -> &'static MethodInfo

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pub fn clear_2_method_info() -> &'static MethodInfo

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pub fn is_alive_method_info() -> &'static MethodInfo

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pub fn is_alive_2_method_info() -> &'static MethodInfo

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pub fn emit_3_method_info() -> &'static MethodInfo

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pub fn emit_internal_method_info() -> &'static MethodInfo

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pub fn emit_4_method_info() -> &'static MethodInfo

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pub fn emit_old_internal_method_info() -> &'static MethodInfo

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pub fn trigger_sub_emitter_method_info() -> &'static MethodInfo

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pub fn trigger_sub_emitter_2_method_info() -> &'static MethodInfo

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pub fn trigger_sub_emitter_for_particle_method_info() -> &'static MethodInfo

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pub fn trigger_sub_emitter_3_method_info() -> &'static MethodInfo

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pub fn reset_pre_mapped_buffer_memory_method_info() -> &'static MethodInfo

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pub fn set_maximum_pre_mapped_buffer_counts_method_info() -> &'static MethodInfo

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pub fn allocate_axis_of_rotation_attribute_method_info() -> &'static MethodInfo

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pub fn allocate_mesh_index_attribute_method_info() -> &'static MethodInfo

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pub fn allocate_custom_data_attribute_method_info() -> &'static MethodInfo

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pub fn get_main_method_info() -> &'static MethodInfo

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pub fn get_emission_method_info() -> &'static MethodInfo

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pub fn get_shape_method_info() -> &'static MethodInfo

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pub fn get_velocity_over_lifetime_method_info() -> &'static MethodInfo

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pub fn get_limit_velocity_over_lifetime_method_info() -> &'static MethodInfo

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pub fn get_inherit_velocity_method_info() -> &'static MethodInfo

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pub fn get_lifetime_by_emitter_speed_method_info() -> &'static MethodInfo

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pub fn get_force_over_lifetime_method_info() -> &'static MethodInfo

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pub fn get_color_over_lifetime_method_info() -> &'static MethodInfo

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pub fn get_color_by_speed_method_info() -> &'static MethodInfo

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pub fn get_size_over_lifetime_method_info() -> &'static MethodInfo

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pub fn get_size_by_speed_method_info() -> &'static MethodInfo

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pub fn get_rotation_over_lifetime_method_info() -> &'static MethodInfo

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pub fn get_rotation_by_speed_method_info() -> &'static MethodInfo

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pub fn get_external_forces_method_info() -> &'static MethodInfo

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pub fn get_noise_method_info() -> &'static MethodInfo

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pub fn get_collision_method_info() -> &'static MethodInfo

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pub fn get_trigger_method_info() -> &'static MethodInfo

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pub fn get_sub_emitters_method_info() -> &'static MethodInfo

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pub fn get_texture_sheet_animation_method_info() -> &'static MethodInfo

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pub fn get_lights_method_info() -> &'static MethodInfo

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pub fn get_custom_data_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn get_particle_current_size3_d_injected_method_info() -> &'static MethodInfo

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pub fn get_particle_current_color_injected_method_info() -> &'static MethodInfo

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pub fn get_playback_state_injected_method_info() -> &'static MethodInfo

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pub fn set_playback_state_injected_method_info() -> &'static MethodInfo

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pub fn set_trails_injected_method_info() -> &'static MethodInfo

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pub fn emit_injected_method_info() -> &'static MethodInfo

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pub fn trigger_sub_emitter_for_particle_injected_method_info() -> &'static MethodInfo

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impl ParticleSystem

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for ParticleSystem

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const NAMESPACE: &'static str = "UnityEngine"

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const NAME: &'static str = "ParticleSystem"

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fn class() -> Class

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impl Clone for ParticleSystem

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fn clone(&self) -> ParticleSystem

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for ParticleSystem

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IObject_2 for ParticleSystem

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impl IlType for ParticleSystem

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fn il_type() -> &'static Il2CppType

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impl Copy for ParticleSystem

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impl IComponent for ParticleSystem

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impl IObject for ParticleSystem

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impl IParticleSystem for ParticleSystem

Auto Trait Implementations§

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impl Freeze for ParticleSystem

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impl RefUnwindSafe for ParticleSystem

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impl !Send for ParticleSystem

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impl !Sync for ParticleSystem

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impl Unpin for ParticleSystem

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impl UnwindSafe for ParticleSystem

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
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fn is_direct_subclass_of<T>(self) -> bool
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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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fn from(t: T) -> T

Returns the argument unchanged.

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fn get_transform(self) -> Transform

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get_gameObject() overload
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GetComponent(::unity::SystemType) overload
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GetComponentsForListInternal(::unity::SystemType, crate::system::object::Object) overload
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GetComponents(::unity::SystemType, crate::system::collections::generic::list_1::List_1<crate::unity_engine::component::Component>) overload
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get_tag() overload
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set_tag(::unity::Il2CppString) overload
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where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<__T> IObject_2Methods for __T
where __T: IObject_2,

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fn get_instance_id(self) -> i32

GetInstanceID() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn equals(self, other: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ensure_running_on_main_thread(self)

EnsureRunningOnMainThread() overload
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fn get_cached_ptr(self) -> IntPtr

GetCachedPtr() overload
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fn get_name(self) -> Il2CppString

get_name() overload
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fn set_name(self, value: impl Into<Il2CppString>)

set_name(::unity::Il2CppString) overload
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fn get_hide_flags(self) -> HideFlags

get_hideFlags() overload
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fn set_hide_flags(self, value: impl Into<HideFlags>)

set_hideFlags(crate::unity_engine::hideflags::HideFlags) overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn ctor(self)

.ctor() overload
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impl<__T> IParticleSystemMethods for __T
where __T: IParticleSystem,

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fn emit( self, position: impl Into<Vector3>, velocity: impl Into<Vector3>, size: impl Into<f32>, lifetime: impl Into<f32>, color: impl Into<Color32>, )

Emit(crate::unity_engine::vector3::Vector3, crate::unity_engine::vector3::Vector3, f32, f32, crate::unity_engine::color32::Color32) overload
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fn emit_2(self, particle: impl Into<ParticleSystem_Particle>)

Emit(crate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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fn get_start_delay(self) -> f32

get_startDelay() overload
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fn set_start_delay(self, value: impl Into<f32>)

set_startDelay(f32) overload
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fn get_loop(self) -> bool

get_loop() overload
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fn set_loop(self, value: impl Into<bool>)

set_loop(bool) overload
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fn get_play_on_awake(self) -> bool

get_playOnAwake() overload
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fn set_play_on_awake(self, value: impl Into<bool>)

set_playOnAwake(bool) overload
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fn get_duration(self) -> f32

get_duration() overload
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fn get_playback_speed(self) -> f32

get_playbackSpeed() overload
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fn set_playback_speed(self, value: impl Into<f32>)

set_playbackSpeed(f32) overload
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fn get_enable_emission(self) -> bool

get_enableEmission() overload
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fn set_enable_emission(self, value: impl Into<bool>)

set_enableEmission(bool) overload
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fn get_emission_rate(self) -> f32

get_emissionRate() overload
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fn set_emission_rate(self, value: impl Into<f32>)

set_emissionRate(f32) overload
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fn get_start_speed(self) -> f32

get_startSpeed() overload
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fn set_start_speed(self, value: impl Into<f32>)

set_startSpeed(f32) overload
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fn get_start_size(self) -> f32

get_startSize() overload
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fn set_start_size(self, value: impl Into<f32>)

set_startSize(f32) overload
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fn get_start_color(self) -> Color

get_startColor() overload
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fn set_start_color(self, value: impl Into<Color>)

set_startColor(crate::unity_engine::color::Color) overload
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fn get_start_rotation(self) -> f32

get_startRotation() overload
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fn set_start_rotation(self, value: impl Into<f32>)

set_startRotation(f32) overload
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fn get_start_rotation3_d(self) -> Vector3

get_startRotation3D() overload
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fn set_start_rotation3_d(self, value: impl Into<Vector3>)

set_startRotation3D(crate::unity_engine::vector3::Vector3) overload
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fn get_start_lifetime(self) -> f32

get_startLifetime() overload
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fn set_start_lifetime(self, value: impl Into<f32>)

set_startLifetime(f32) overload
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fn get_gravity_modifier(self) -> f32

get_gravityModifier() overload
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fn set_gravity_modifier(self, value: impl Into<f32>)

set_gravityModifier(f32) overload
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fn get_max_particles(self) -> i32

get_maxParticles() overload
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fn set_max_particles(self, value: impl Into<i32>)

set_maxParticles(i32) overload
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fn get_simulation_space(self) -> ParticleSystemSimulationSpace

get_simulationSpace() overload
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fn set_simulation_space(self, value: impl Into<ParticleSystemSimulationSpace>)

set_simulationSpace(crate::unity_engine::particlesystemsimulationspace::ParticleSystemSimulationSpace) overload
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fn get_scaling_mode(self) -> ParticleSystemScalingMode

get_scalingMode() overload
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fn set_scaling_mode(self, value: impl Into<ParticleSystemScalingMode>)

set_scalingMode(crate::unity_engine::particlesystemscalingmode::ParticleSystemScalingMode) overload
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fn get_automatic_culling_enabled(self) -> bool

get_automaticCullingEnabled() overload
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fn get_is_playing(self) -> bool

get_isPlaying() overload
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fn get_is_emitting(self) -> bool

get_isEmitting() overload
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fn get_is_stopped(self) -> bool

get_isStopped() overload
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fn get_is_paused(self) -> bool

get_isPaused() overload
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fn get_particle_count(self) -> i32

get_particleCount() overload
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fn get_time(self) -> f32

get_time() overload
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fn set_time(self, value: impl Into<f32>)

set_time(f32) overload
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fn get_random_seed(self) -> u32

get_randomSeed() overload
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fn set_random_seed(self, value: impl Into<u32>)

set_randomSeed(u32) overload
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fn get_use_auto_random_seed(self) -> bool

get_useAutoRandomSeed() overload
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fn set_use_auto_random_seed(self, value: impl Into<bool>)

set_useAutoRandomSeed(bool) overload
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fn get_procedural_simulation_supported(self) -> bool

get_proceduralSimulationSupported() overload
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fn get_particle_current_size(self) -> (f32, ParticleSystem_Particle)

GetParticleCurrentSize(*mutcrate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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fn get_particle_current_size3_d(self) -> (Vector3, ParticleSystem_Particle)

GetParticleCurrentSize3D(*mutcrate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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fn get_particle_current_color(self) -> (Color32, ParticleSystem_Particle)

GetParticleCurrentColor(*mutcrate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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fn get_particle_mesh_index(self) -> (i32, ParticleSystem_Particle)

GetParticleMeshIndex(*mutcrate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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fn set_particles( self, particles: impl Into<Array<ParticleSystem_Particle>>, size: impl Into<i32>, offset: impl Into<i32>, )

SetParticles(::unity::Array<crate::unity_engine::particlesystem::ParticleSystem_Particle>, i32, i32) overload
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fn set_particles_2( self, particles: impl Into<Array<ParticleSystem_Particle>>, size: impl Into<i32>, )

SetParticles(::unity::Array<crate::unity_engine::particlesystem::ParticleSystem_Particle>, i32) overload
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fn set_particles_3(self, particles: impl Into<Array<ParticleSystem_Particle>>)

SetParticles(::unity::Array<crate::unity_engine::particlesystem::ParticleSystem_Particle>) overload
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fn set_particles_with_native_array( self, particles: impl Into<IntPtr>, particles_length: impl Into<i32>, size: impl Into<i32>, offset: impl Into<i32>, )

SetParticlesWithNativeArray(::unity::IntPtr, i32, i32, i32) overload
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fn get_particles( self, particles: impl Into<Array<ParticleSystem_Particle>>, size: impl Into<i32>, offset: impl Into<i32>, ) -> i32

GetParticles(::unity::Array<crate::unity_engine::particlesystem::ParticleSystem_Particle>, i32, i32) overload
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fn get_particles_2( self, particles: impl Into<Array<ParticleSystem_Particle>>, size: impl Into<i32>, ) -> i32

GetParticles(::unity::Array<crate::unity_engine::particlesystem::ParticleSystem_Particle>, i32) overload
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fn get_particles_3( self, particles: impl Into<Array<ParticleSystem_Particle>>, ) -> i32

GetParticles(::unity::Array<crate::unity_engine::particlesystem::ParticleSystem_Particle>) overload
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fn get_particles_with_native_array( self, particles: impl Into<IntPtr>, particles_length: impl Into<i32>, size: impl Into<i32>, offset: impl Into<i32>, ) -> i32

GetParticlesWithNativeArray(::unity::IntPtr, i32, i32, i32) overload
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fn set_custom_particle_data( self, custom_data: impl Into<List_1<Vector4>>, stream_index: impl Into<ParticleSystemCustomData>, )

SetCustomParticleData(crate::system::collections::generic::list_1::List_1<crate::unity_engine::vector4::Vector4>, crate::unity_engine::particlesystemcustomdata::ParticleSystemCustomData) overload
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fn get_custom_particle_data( self, custom_data: impl Into<List_1<Vector4>>, stream_index: impl Into<ParticleSystemCustomData>, ) -> i32

GetCustomParticleData(crate::system::collections::generic::list_1::List_1<crate::unity_engine::vector4::Vector4>, crate::unity_engine::particlesystemcustomdata::ParticleSystemCustomData) overload
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fn get_playback_state(self) -> ParticleSystem_PlaybackState

GetPlaybackState() overload
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fn set_playback_state( self, playback_state: impl Into<ParticleSystem_PlaybackState>, )

SetPlaybackState(crate::unity_engine::particlesystem::ParticleSystem_PlaybackState) overload
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fn get_trail_data_internal(self) -> ParticleSystem_Trails

GetTrailDataInternal(*mutcrate::unity_engine::particlesystem::ParticleSystem_Trails) overload
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fn get_trails(self) -> ParticleSystem_Trails

GetTrails() overload
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fn set_trails(self, trail_data: impl Into<ParticleSystem_Trails>)

SetTrails(crate::unity_engine::particlesystem::ParticleSystem_Trails) overload
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fn simulate( self, t: impl Into<f32>, with_children: impl Into<bool>, restart: impl Into<bool>, fixed_time_step: impl Into<bool>, )

Simulate(f32, bool, bool, bool) overload
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fn simulate_2( self, t: impl Into<f32>, with_children: impl Into<bool>, restart: impl Into<bool>, )

Simulate(f32, bool, bool) overload
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fn simulate_3(self, t: impl Into<f32>, with_children: impl Into<bool>)

Simulate(f32, bool) overload
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fn simulate_4(self, t: impl Into<f32>)

Simulate(f32) overload
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fn play(self, with_children: impl Into<bool>)

Play(bool) overload
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fn play_2(self)

Play() overload
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fn pause(self, with_children: impl Into<bool>)

Pause(bool) overload
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fn pause_2(self)

Pause() overload
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fn stop( self, with_children: impl Into<bool>, stop_behavior: impl Into<ParticleSystemStopBehavior>, )

Stop(bool, crate::unity_engine::particlesystemstopbehavior::ParticleSystemStopBehavior) overload
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fn stop_2(self, with_children: impl Into<bool>)

Stop(bool) overload
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fn stop_3(self)

Stop() overload
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fn clear(self, with_children: impl Into<bool>)

Clear(bool) overload
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fn clear_2(self)

Clear() overload
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fn is_alive(self, with_children: impl Into<bool>) -> bool

IsAlive(bool) overload
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fn is_alive_2(self) -> bool

IsAlive() overload
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fn emit_3(self, count: impl Into<i32>)

Emit(i32) overload
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fn emit_internal(self, count: impl Into<i32>)

Emit_Internal(i32) overload
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fn emit_4( self, emit_params: impl Into<ParticleSystem_EmitParams>, count: impl Into<i32>, )

Emit(crate::unity_engine::particlesystem::ParticleSystem_EmitParams, i32) overload
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fn emit_old_internal(self) -> ParticleSystem_Particle

EmitOld_Internal(*mutcrate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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fn trigger_sub_emitter(self, sub_emitter_index: impl Into<i32>)

TriggerSubEmitter(i32) overload
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fn trigger_sub_emitter_2( self, sub_emitter_index: impl Into<i32>, ) -> ParticleSystem_Particle

TriggerSubEmitter(i32, *mutcrate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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fn trigger_sub_emitter_for_particle( self, sub_emitter_index: impl Into<i32>, particle: impl Into<ParticleSystem_Particle>, )

TriggerSubEmitterForParticle(i32, crate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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fn trigger_sub_emitter_3( self, sub_emitter_index: impl Into<i32>, particles: impl Into<List_1<ParticleSystem_Particle>>, )

TriggerSubEmitter(i32, crate::system::collections::generic::list_1::List_1<crate::unity_engine::particlesystem::ParticleSystem_Particle>) overload
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fn allocate_axis_of_rotation_attribute(self)

AllocateAxisOfRotationAttribute() overload
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fn allocate_mesh_index_attribute(self)

AllocateMeshIndexAttribute() overload
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fn allocate_custom_data_attribute( self, stream: impl Into<ParticleSystemCustomData>, )

AllocateCustomDataAttribute(crate::unity_engine::particlesystemcustomdata::ParticleSystemCustomData) overload
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fn get_main(self) -> ParticleSystem_MainModule

get_main() overload
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fn get_emission(self) -> ParticleSystem_EmissionModule

get_emission() overload
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fn get_shape(self) -> ParticleSystem_ShapeModule

get_shape() overload
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fn get_velocity_over_lifetime(self) -> ParticleSystem_VelocityOverLifetimeModule

get_velocityOverLifetime() overload
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fn get_limit_velocity_over_lifetime( self, ) -> ParticleSystem_LimitVelocityOverLifetimeModule

get_limitVelocityOverLifetime() overload
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fn get_inherit_velocity(self) -> ParticleSystem_InheritVelocityModule

get_inheritVelocity() overload
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fn get_lifetime_by_emitter_speed( self, ) -> ParticleSystem_LifetimeByEmitterSpeedModule

get_lifetimeByEmitterSpeed() overload
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fn get_force_over_lifetime(self) -> ParticleSystem_ForceOverLifetimeModule

get_forceOverLifetime() overload
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fn get_color_over_lifetime(self) -> ParticleSystem_ColorOverLifetimeModule

get_colorOverLifetime() overload
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fn get_color_by_speed(self) -> ParticleSystem_ColorBySpeedModule

get_colorBySpeed() overload
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fn get_size_over_lifetime(self) -> ParticleSystem_SizeOverLifetimeModule

get_sizeOverLifetime() overload
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fn get_size_by_speed(self) -> ParticleSystem_SizeBySpeedModule

get_sizeBySpeed() overload
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fn get_rotation_over_lifetime(self) -> ParticleSystem_RotationOverLifetimeModule

get_rotationOverLifetime() overload
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fn get_rotation_by_speed(self) -> ParticleSystem_RotationBySpeedModule

get_rotationBySpeed() overload
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fn get_external_forces(self) -> ParticleSystem_ExternalForcesModule

get_externalForces() overload
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fn get_noise(self) -> ParticleSystem_NoiseModule

get_noise() overload
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fn get_collision(self) -> ParticleSystem_CollisionModule

get_collision() overload
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fn get_trigger(self) -> ParticleSystem_TriggerModule

get_trigger() overload
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fn get_sub_emitters(self) -> ParticleSystem_SubEmittersModule

get_subEmitters() overload
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fn get_texture_sheet_animation( self, ) -> ParticleSystem_TextureSheetAnimationModule

get_textureSheetAnimation() overload
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fn get_lights(self) -> ParticleSystem_LightsModule

get_lights() overload
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fn get_custom_data(self) -> ParticleSystem_CustomDataModule

get_customData() overload
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fn ctor(self)

.ctor() overload
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fn get_particle_current_size3_d_injected( self, ) -> (ParticleSystem_Particle, Vector3)

GetParticleCurrentSize3D_Injected(*mutcrate::unity_engine::particlesystem::ParticleSystem_Particle, *mutcrate::unity_engine::vector3::Vector3) overload
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fn get_particle_current_color_injected( self, ) -> (ParticleSystem_Particle, Color32)

GetParticleCurrentColor_Injected(*mutcrate::unity_engine::particlesystem::ParticleSystem_Particle, *mutcrate::unity_engine::color32::Color32) overload
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fn get_playback_state_injected(self) -> ParticleSystem_PlaybackState

GetPlaybackState_Injected(*mutcrate::unity_engine::particlesystem::ParticleSystem_PlaybackState) overload
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fn set_playback_state_injected(self) -> ParticleSystem_PlaybackState

SetPlaybackState_Injected(*mutcrate::unity_engine::particlesystem::ParticleSystem_PlaybackState) overload
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fn set_trails_injected(self) -> ParticleSystem_Trails

SetTrails_Injected(*mutcrate::unity_engine::particlesystem::ParticleSystem_Trails) overload
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fn emit_injected(self, count: impl Into<i32>) -> ParticleSystem_EmitParams

Emit_Injected(*mutcrate::unity_engine::particlesystem::ParticleSystem_EmitParams, i32) overload
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fn trigger_sub_emitter_for_particle_injected( self, sub_emitter_index: impl Into<i32>, ) -> ParticleSystem_Particle

TriggerSubEmitterForParticle_Injected(i32, *mutcrate::unity_engine::particlesystem::ParticleSystem_Particle) overload
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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.