#[repr(C)]pub struct ParticleSystem_PlaybackState_Seed4 {
pub x: ParticleSystem_PlaybackState_Seed,
pub y: ParticleSystem_PlaybackState_Seed,
pub z: ParticleSystem_PlaybackState_Seed,
pub w: ParticleSystem_PlaybackState_Seed,
}Expand description
Fields§
§x: ParticleSystem_PlaybackState_Seed§y: ParticleSystem_PlaybackState_Seed§z: ParticleSystem_PlaybackState_Seed§w: ParticleSystem_PlaybackState_SeedTrait Implementations§
Source§impl Clone for ParticleSystem_PlaybackState_Seed4
impl Clone for ParticleSystem_PlaybackState_Seed4
Source§fn clone(&self) -> ParticleSystem_PlaybackState_Seed4
fn clone(&self) -> ParticleSystem_PlaybackState_Seed4
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for ParticleSystem_PlaybackState_Seed4
Auto Trait Implementations§
impl Freeze for ParticleSystem_PlaybackState_Seed4
impl RefUnwindSafe for ParticleSystem_PlaybackState_Seed4
impl Send for ParticleSystem_PlaybackState_Seed4
impl Sync for ParticleSystem_PlaybackState_Seed4
impl Unpin for ParticleSystem_PlaybackState_Seed4
impl UnwindSafe for ParticleSystem_PlaybackState_Seed4
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)