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IPlayableDirector

Trait IPlayableDirector 

Source
pub trait IPlayableDirector: IBehaviour {
    // Provided methods
    fn played(self) -> Action_1<PlayableDirector> { ... }
    fn set_played(self, value: Action_1<PlayableDirector>) { ... }
    fn paused(self) -> Action_1<PlayableDirector> { ... }
    fn set_paused(self, value: Action_1<PlayableDirector>) { ... }
    fn stopped(self) -> Action_1<PlayableDirector> { ... }
    fn set_stopped(self, value: Action_1<PlayableDirector>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§