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IDebugUI_TableMethods

Trait IDebugUI_TableMethods 

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pub trait IDebugUI_TableMethods: IDebugUI_Table {
    // Provided methods
    fn ctor(self) { ... }
    fn set_column_visibility(
        self,
        index: impl Into<i32>,
        visible: impl Into<bool>,
    ) { ... }
    fn get_column_visibility(self, index: impl Into<i32>) -> bool { ... }
    fn get_visible_columns(self) -> Array<bool> { ... }
    fn on_item_added(
        self,
        sender: impl Into<ObservableList_1<DebugUI_Widget>>,
        e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>,
    ) { ... }
    fn on_item_removed(
        self,
        sender: impl Into<ObservableList_1<DebugUI_Widget>>,
        e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>,
    ) { ... }
}

Provided Methods§

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fn ctor(self)

.ctor() overload

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fn set_column_visibility(self, index: impl Into<i32>, visible: impl Into<bool>)

SetColumnVisibility(i32, bool) overload

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fn get_column_visibility(self, index: impl Into<i32>) -> bool

GetColumnVisibility(i32) overload

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fn get_visible_columns(self) -> Array<bool>

get_VisibleColumns() overload

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fn on_item_added( self, sender: impl Into<ObservableList_1<DebugUI_Widget>>, e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>, )

OnItemAdded(crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>, crate::unity_engine::rendering::listchangedeventargs_1::ListChangedEventArgs_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overload

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fn on_item_removed( self, sender: impl Into<ObservableList_1<DebugUI_Widget>>, e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>, )

OnItemRemoved(crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>, crate::unity_engine::rendering::listchangedeventargs_1::ListChangedEventArgs_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IDebugUI_Table> IDebugUI_TableMethods for __T

Available on crate feature unity_engine-rendering-debugui only.