pub trait IDebugUI_ValueMethods: IDebugUI_Value {
// Provided methods
fn get_getter(self) -> Func_1<Object> { ... }
fn set_getter(self, value: impl Into<Func_1<Object>>) { ... }
fn ctor(self) { ... }
fn get_value(self) -> Object { ... }
}Provided Methods§
Sourcefn get_getter(self) -> Func_1<Object>
fn get_getter(self) -> Func_1<Object>
get_getter() overload
Sourcefn set_getter(self, value: impl Into<Func_1<Object>>)
fn set_getter(self, value: impl Into<Func_1<Object>>)
set_getter(crate::system::func_1::Func_1<crate::system::object::Object>) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDebugUI_Value> IDebugUI_ValueMethods for __T
Available on crate feature
unity_engine-rendering-debugui only.