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IDebugUI_ValueMethods

Trait IDebugUI_ValueMethods 

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pub trait IDebugUI_ValueMethods: IDebugUI_Value {
    // Provided methods
    fn get_getter(self) -> Func_1<Object> { ... }
    fn set_getter(self, value: impl Into<Func_1<Object>>) { ... }
    fn ctor(self) { ... }
    fn get_value(self) -> Object { ... }
}

Provided Methods§

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fn get_getter(self) -> Func_1<Object>

get_getter() overload

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fn set_getter(self, value: impl Into<Func_1<Object>>)

set_getter(crate::system::func_1::Func_1<crate::system::object::Object>) overload

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fn ctor(self)

.ctor() overload

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fn get_value(self) -> Object

GetValue() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IDebugUI_Value> IDebugUI_ValueMethods for __T

Available on crate feature unity_engine-rendering-debugui only.