#[repr(C)]pub struct RenderStateBlock {
pub m_blend_state: BlendState,
pub m_raster_state: RasterState,
pub m_depth_state: DepthState,
pub m_stencil_state: StencilState,
pub m_stencil_reference: i32,
pub m_mask: RenderStateMask,
}Expand description
Fields§
§m_blend_state: BlendState§m_raster_state: RasterState§m_depth_state: DepthState§m_stencil_state: StencilState§m_stencil_reference: i32§m_mask: RenderStateMaskImplementations§
Source§impl RenderStateBlock
impl RenderStateBlock
Sourcepub fn ctor(&mut self, mask: impl Into<RenderStateMask>)
pub fn ctor(&mut self, mask: impl Into<RenderStateMask>)
.ctor(crate::unity_engine::rendering::renderstatemask::RenderStateMask) overload
Sourcepub fn set_depth_state(&mut self, value: impl Into<DepthState>)
pub fn set_depth_state(&mut self, value: impl Into<DepthState>)
set_depthState(crate::unity_engine::rendering::depthstate::DepthState) overload
Sourcepub fn get_stencil_state(&mut self) -> StencilState
pub fn get_stencil_state(&mut self) -> StencilState
get_stencilState() overload
Sourcepub fn set_stencil_state(&mut self, value: impl Into<StencilState>)
pub fn set_stencil_state(&mut self, value: impl Into<StencilState>)
set_stencilState(crate::unity_engine::rendering::stencilstate::StencilState) overload
Sourcepub fn get_stencil_reference(&mut self) -> i32
pub fn get_stencil_reference(&mut self) -> i32
get_stencilReference() overload
Sourcepub fn set_stencil_reference(&mut self, value: impl Into<i32>)
pub fn set_stencil_reference(&mut self, value: impl Into<i32>)
set_stencilReference(i32) overload
Sourcepub fn get_mask(&mut self) -> RenderStateMask
pub fn get_mask(&mut self) -> RenderStateMask
get_mask() overload
Sourcepub fn set_mask(&mut self, value: impl Into<RenderStateMask>)
pub fn set_mask(&mut self, value: impl Into<RenderStateMask>)
set_mask(crate::unity_engine::rendering::renderstatemask::RenderStateMask) overload
Sourcepub fn equals(&mut self, other: impl Into<RenderStateBlock>) -> bool
pub fn equals(&mut self, other: impl Into<RenderStateBlock>) -> bool
Equals(crate::unity_engine::rendering::renderstateblock::RenderStateBlock) overload
Sourcepub fn equals_2(&mut self, obj: impl Into<Object>) -> bool
pub fn equals_2(&mut self, obj: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overload
Sourcepub fn get_hash_code(&mut self) -> i32
pub fn get_hash_code(&mut self) -> i32
GetHashCode() overload
Source§impl RenderStateBlock
impl RenderStateBlock
pub fn ctor_method_info() -> &'static MethodInfo
pub fn set_depth_state_method_info() -> &'static MethodInfo
pub fn get_stencil_state_method_info() -> &'static MethodInfo
pub fn set_stencil_state_method_info() -> &'static MethodInfo
pub fn get_stencil_reference_method_info() -> &'static MethodInfo
pub fn set_stencil_reference_method_info() -> &'static MethodInfo
pub fn get_mask_method_info() -> &'static MethodInfo
pub fn set_mask_method_info() -> &'static MethodInfo
pub fn equals_method_info() -> &'static MethodInfo
pub fn equals_2_method_info() -> &'static MethodInfo
pub fn get_hash_code_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for RenderStateBlock
impl ClassIdentity for RenderStateBlock
Source§impl Clone for RenderStateBlock
impl Clone for RenderStateBlock
Source§fn clone(&self) -> RenderStateBlock
fn clone(&self) -> RenderStateBlock
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for RenderStateBlock
Auto Trait Implementations§
impl Freeze for RenderStateBlock
impl RefUnwindSafe for RenderStateBlock
impl Send for RenderStateBlock
impl Sync for RenderStateBlock
impl Unpin for RenderStateBlock
impl UnwindSafe for RenderStateBlock
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)