pub trait IDebugUI_ContainerMethods: IDebugUI_Container {
// Provided methods
fn get_children(self) -> ObservableList_1<DebugUI_Widget> { ... }
fn set_children(self, value: impl Into<ObservableList_1<DebugUI_Widget>>) { ... }
fn get_panel(self) -> DebugUI_Panel { ... }
fn set_panel(self, value: impl Into<DebugUI_Panel>) { ... }
fn ctor(self) { ... }
fn ctor_2(
self,
display_name: impl Into<Il2CppString>,
children: impl Into<ObservableList_1<DebugUI_Widget>>,
) { ... }
fn generate_query_path(self) { ... }
fn on_item_added(
self,
sender: impl Into<ObservableList_1<DebugUI_Widget>>,
e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>,
) { ... }
fn on_item_removed(
self,
sender: impl Into<ObservableList_1<DebugUI_Widget>>,
e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>,
) { ... }
fn get_hash_code(self) -> i32 { ... }
}Provided Methods§
Sourcefn get_children(self) -> ObservableList_1<DebugUI_Widget>
fn get_children(self) -> ObservableList_1<DebugUI_Widget>
get_children() overload
Sourcefn set_children(self, value: impl Into<ObservableList_1<DebugUI_Widget>>)
fn set_children(self, value: impl Into<ObservableList_1<DebugUI_Widget>>)
set_children(crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overload
Sourcefn get_panel(self) -> DebugUI_Panel
fn get_panel(self) -> DebugUI_Panel
get_panel() overload
Sourcefn set_panel(self, value: impl Into<DebugUI_Panel>)
fn set_panel(self, value: impl Into<DebugUI_Panel>)
set_panel(crate::unity_engine::rendering::debugui::DebugUI_Panel) overload
Sourcefn ctor_2(
self,
display_name: impl Into<Il2CppString>,
children: impl Into<ObservableList_1<DebugUI_Widget>>,
)
fn ctor_2( self, display_name: impl Into<Il2CppString>, children: impl Into<ObservableList_1<DebugUI_Widget>>, )
.ctor(::unity::Il2CppString, crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overload
Sourcefn generate_query_path(self)
fn generate_query_path(self)
GenerateQueryPath() overload
Sourcefn on_item_added(
self,
sender: impl Into<ObservableList_1<DebugUI_Widget>>,
e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>,
)
fn on_item_added( self, sender: impl Into<ObservableList_1<DebugUI_Widget>>, e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>, )
OnItemAdded(crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>, crate::unity_engine::rendering::listchangedeventargs_1::ListChangedEventArgs_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overload
Sourcefn on_item_removed(
self,
sender: impl Into<ObservableList_1<DebugUI_Widget>>,
e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>,
)
fn on_item_removed( self, sender: impl Into<ObservableList_1<DebugUI_Widget>>, e: impl Into<ListChangedEventArgs_1<DebugUI_Widget>>, )
OnItemRemoved(crate::unity_engine::rendering::observablelist_1::ObservableList_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>, crate::unity_engine::rendering::listchangedeventargs_1::ListChangedEventArgs_1<crate::unity_engine::rendering::debugui::DebugUI_Widget>) overload
Sourcefn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDebugUI_Container> IDebugUI_ContainerMethods for __T
unity_engine-rendering-debugui only.