pub trait IDebugUI_EnumField: IDebugUI_Field_1<i32> {
// Provided methods
fn enum_names(self) -> Array<GUIContent> { ... }
fn set_enum_names(self, value: Array<GUIContent>) { ... }
fn enum_values(self) -> Array<i32> { ... }
fn set_enum_values(self, value: Array<i32>) { ... }
fn quick_separators(self) -> Array<i32> { ... }
fn set_quick_separators(self, value: Array<i32>) { ... }
fn indexes(self) -> Array<i32> { ... }
fn set_indexes(self, value: Array<i32>) { ... }
}Provided Methods§
fn enum_names(self) -> Array<GUIContent>
fn set_enum_names(self, value: Array<GUIContent>)
fn enum_values(self) -> Array<i32>
fn set_enum_values(self, value: Array<i32>)
fn quick_separators(self) -> Array<i32>
fn set_quick_separators(self, value: Array<i32>)
fn indexes(self) -> Array<i32>
fn set_indexes(self, value: Array<i32>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.