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IDebugUI_HistoryBoolFieldMethods

Trait IDebugUI_HistoryBoolFieldMethods 

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pub trait IDebugUI_HistoryBoolFieldMethods: IDebugUI_HistoryBoolField {
    // Provided methods
    fn get_history_getter(self) -> Array<Func_1<bool>> { ... }
    fn set_history_getter(self, value: impl Into<Array<Func_1<bool>>>) { ... }
    fn get_history_depth(self) -> i32 { ... }
    fn get_history_value(self, history_index: impl Into<i32>) -> bool { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_history_getter(self) -> Array<Func_1<bool>>

get_historyGetter() overload

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fn set_history_getter(self, value: impl Into<Array<Func_1<bool>>>)

set_historyGetter(::unity::Array<crate::system::func_1::Func_1<bool>>) overload

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fn get_history_depth(self) -> i32

get_historyDepth() overload

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fn get_history_value(self, history_index: impl Into<i32>) -> bool

GetHistoryValue(i32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IDebugUI_HistoryBoolField> IDebugUI_HistoryBoolFieldMethods for __T

Available on crate feature unity_engine-rendering-debugui only.