pub trait IDebugUI_HistoryEnumFieldMethods: IDebugUI_HistoryEnumField {
// Provided methods
fn get_history_index_getter(self) -> Array<Func_1<i32>> { ... }
fn set_history_index_getter(self, value: impl Into<Array<Func_1<i32>>>) { ... }
fn get_history_depth(self) -> i32 { ... }
fn get_history_value(self, history_index: impl Into<i32>) -> i32 { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_history_index_getter(self) -> Array<Func_1<i32>>
fn get_history_index_getter(self) -> Array<Func_1<i32>>
get_historyIndexGetter() overload
Sourcefn set_history_index_getter(self, value: impl Into<Array<Func_1<i32>>>)
fn set_history_index_getter(self, value: impl Into<Array<Func_1<i32>>>)
set_historyIndexGetter(::unity::Array<crate::system::func_1::Func_1<i32>>) overload
Sourcefn get_history_depth(self) -> i32
fn get_history_depth(self) -> i32
get_historyDepth() overload
Sourcefn get_history_value(self, history_index: impl Into<i32>) -> i32
fn get_history_value(self, history_index: impl Into<i32>) -> i32
GetHistoryValue(i32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDebugUI_HistoryEnumField> IDebugUI_HistoryEnumFieldMethods for __T
Available on crate feature
unity_engine-rendering-debugui only.