pub trait IDebugUI_IContainerMethods: IDebugUI_IContainer {
// Provided methods
fn get_children(self) -> ObservableList_1<DebugUI_Widget> { ... }
fn get_display_name(self) -> Il2CppString { ... }
fn set_display_name(self, value: impl Into<Il2CppString>) { ... }
fn get_query_path(self) -> Il2CppString { ... }
}Provided Methods§
Sourcefn get_children(self) -> ObservableList_1<DebugUI_Widget>
fn get_children(self) -> ObservableList_1<DebugUI_Widget>
get_children() overload
Sourcefn get_display_name(self) -> Il2CppString
fn get_display_name(self) -> Il2CppString
get_displayName() overload
Sourcefn set_display_name(self, value: impl Into<Il2CppString>)
fn set_display_name(self, value: impl Into<Il2CppString>)
set_displayName(::unity::Il2CppString) overload
Sourcefn get_query_path(self) -> Il2CppString
fn get_query_path(self) -> Il2CppString
get_queryPath() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IDebugUI_IContainer> IDebugUI_IContainerMethods for __T
Available on crate feature
unity_engine-rendering-debugui only.