pub trait IUIFoldout: IToggle {
// Provided methods
fn content(self) -> GameObject { ... }
fn set_content(self, value: GameObject) { ... }
fn arrow_opened(self) -> GameObject { ... }
fn set_arrow_opened(self, value: GameObject) { ... }
fn arrow_closed(self) -> GameObject { ... }
fn set_arrow_closed(self, value: GameObject) { ... }
}Provided Methods§
fn content(self) -> GameObject
fn set_content(self, value: GameObject)
fn arrow_opened(self) -> GameObject
fn set_arrow_opened(self, value: GameObject)
fn arrow_closed(self) -> GameObject
fn set_arrow_closed(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.