pub trait ICustomTransparentsLayerPassMethods: ICustomTransparentsLayerPass {
// Provided methods
fn ctor(
self,
profiler_tag: impl Into<Il2CppString>,
shader_tag: impl Into<Il2CppString>,
evt: impl Into<RenderPassEvent>,
render_queue_range: impl Into<RenderQueueRange>,
layer_mask: impl Into<LayerMask>,
) { ... }
fn execute(
self,
context: impl Into<ScriptableRenderContext>,
) -> RenderingData { ... }
}Provided Methods§
Sourcefn ctor(
self,
profiler_tag: impl Into<Il2CppString>,
shader_tag: impl Into<Il2CppString>,
evt: impl Into<RenderPassEvent>,
render_queue_range: impl Into<RenderQueueRange>,
layer_mask: impl Into<LayerMask>,
)
fn ctor( self, profiler_tag: impl Into<Il2CppString>, shader_tag: impl Into<Il2CppString>, evt: impl Into<RenderPassEvent>, render_queue_range: impl Into<RenderQueueRange>, layer_mask: impl Into<LayerMask>, )
.ctor(::unity::Il2CppString, ::unity::Il2CppString, crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::rendering::renderqueuerange::RenderQueueRange, crate::unity_engine::layermask::LayerMask) overload
Sourcefn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData
Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: ICustomTransparentsLayerPass> ICustomTransparentsLayerPassMethods for __T
Available on crate feature
unity_engine-rendering-universal-custom-internal-customtransparentslayerpass only.