Modules§
- antialiasingmode
- antialiasingquality
- bloom
- cameradata
- cameraextensions
- cameraoverrideoption
- camerarendertype
- cameratypeutility
- capturepass
- channelmixer
- chromaticaberration
- coloradjustments
- colorcurves
- colorgradingmode
- colorlookup
- componentutility
- custom
- customcamerarenderingflag
- customrenderingflag
- customrpconstant
- defaultmaterialtype
- deferredshaderdata
- depthoffield
- depthoffieldmode
- depthoffieldmodeparameter
- disallowmultiplerendererfeature
- downsampling
- drawskyboxpass
- filmgrain
- filmgrainlookup
- filmgrainlookupparameter
- forwardrenderer
- forwardrendererdata
- internal
- invokeonrenderobjectcallbackpass
- ipostprocesscomponent
- lensdistortion
- liftgammagain
- lightdata
- lightrenderingmode
- mixedlightingsetup
- motionblur
- motionblurmode
- motionblurmodeparameter
- motionblurquality
- motionblurqualityparameter
- msaaquality
- paniniprojection
- pipelinedebuglevel
- postprocessdata
- postprocessingdata
- postprocessutils
- pretile
- punctuallightdata
- rendereroverrideoption
- renderertype
- renderingdata
- renderingmode
- renderingutils
- renderpassevent
- rendertargethandle
- samplecount
- sceneviewdepthcopypass
- screenspaceambientocclusion
- screenspaceambientocclusionsettings
- scriptablerenderer
- scriptablerendererdata
- scriptablerendererfeature
- scriptablerenderpass
- scriptablerenderpassinput
- shaderdata
- shaderinput
- shaderkeywordstrings
- shaderpathid
- shaderpropertyid
- shaderutils
- shadervariantloglevel
- shadowcascadesoption
- shadowdata
- shadowquality
- shadowresolution_
2 - shadowslicedata
- shadowsmidtoneshighlights
- shadowutils
- splittoning
- stencilstatedata
- tiledata_
2 - tonemapping
- tonemappingmode
- tonemappingmodeparameter
- transparentsettingspass
- universaladditionalcameradata
- universaladditionallightdata
- universalrenderpipeline
- universalrenderpipelineasset
- universalrenderpipelineeditorresources
- urpprofileid
- vignette
- whitebalance
- xrlayout
- xrocclusionmeshpass
- xrpass
- xrpasscreateinfo
- xrsystem
- xrsystemdata
- xrview
- xrviewcreateinfo
- zprepassfeatureset
- zprepasssortingcriteria
Structs§
- Antialiasing
Mode - Antialiasing
Quality - Bloom
- IL2CPP class:
UnityEngine.Rendering.Universal.BloomInherits:VolumeComponent - Camera
Data - Camera
Extensions - IL2CPP class:
UnityEngine.Rendering.Universal.CameraExtensionsInherits:Object - Camera
Override Option - Camera
Render Type - Camera
Type Utility - IL2CPP class:
UnityEngine.Rendering.Universal.CameraTypeUtilityInherits:Object - Capture
Pass - IL2CPP class:
UnityEngine.Rendering.Universal.CapturePassInherits:ScriptableRenderPass - Channel
Mixer - IL2CPP class:
UnityEngine.Rendering.Universal.ChannelMixerInherits:VolumeComponent - Chromatic
Aberration - IL2CPP class:
UnityEngine.Rendering.Universal.ChromaticAberrationInherits:VolumeComponent - Color
Adjustments - IL2CPP class:
UnityEngine.Rendering.Universal.ColorAdjustmentsInherits:VolumeComponent - Color
Curves - IL2CPP class:
UnityEngine.Rendering.Universal.ColorCurvesInherits:VolumeComponent - Color
Grading Mode - Color
Lookup - IL2CPP class:
UnityEngine.Rendering.Universal.ColorLookupInherits:VolumeComponent - Component
Utility - IL2CPP class:
UnityEngine.Rendering.Universal.ComponentUtilityInherits:Object - Custom
Camera Rendering Flag - CustomRP
Constant - IL2CPP class:
UnityEngine.Rendering.Universal.CustomRPConstantInherits:Object - Custom
Rendering Flag - Default
Material Type - Deferred
Shader Data - IL2CPP class:
UnityEngine.Rendering.Universal.DeferredShaderDataInherits:Object - Deferred
Shader Data_ Compute Buffer Info - Depth
OfField - IL2CPP class:
UnityEngine.Rendering.Universal.DepthOfFieldInherits:VolumeComponent - Depth
OfField Mode - Depth
OfField Mode Parameter - IL2CPP class:
UnityEngine.Rendering.Universal.DepthOfFieldModeParameterInherits:VolumeParameter_1<crate::unity_engine::rendering::universal::depthoffieldmode:: DepthOfFieldMode> - Disallow
Multiple Renderer Feature - IL2CPP class:
UnityEngine.Rendering.Universal.DisallowMultipleRendererFeature - Downsampling
- Draw
Skybox Pass - IL2CPP class:
UnityEngine.Rendering.Universal.DrawSkyboxPassInherits:ScriptableRenderPass - Film
Grain - IL2CPP class:
UnityEngine.Rendering.Universal.FilmGrainInherits:VolumeComponent - Film
Grain Lookup - Film
Grain Lookup Parameter - IL2CPP class:
UnityEngine.Rendering.Universal.FilmGrainLookupParameterInherits:VolumeParameter_1<crate::unity_engine::rendering::universal::filmgrainlookup:: FilmGrainLookup> - Forward
Renderer - IL2CPP class:
UnityEngine.Rendering.Universal.ForwardRendererInherits:ScriptableRenderer - Forward
Renderer Data - IL2CPP class:
UnityEngine.Rendering.Universal.ForwardRendererDataInherits:ScriptableRendererData - Forward
Renderer Data_ Mixed Resolution Flag - Forward
Renderer Data_ Shader Resources - IL2CPP class:
UnityEngine.Rendering.Universal.ForwardRendererData.ShaderResourcesInherits:Object - Forward
Renderer_ Profiling - IL2CPP class:
UnityEngine.Rendering.Universal.ForwardRenderer.ProfilingInherits:Object - Forward
Renderer_ Render Pass Input Summary - IPost
Process Component - IL2CPP class:
UnityEngine.Rendering.Universal.IPostProcessComponent - Invoke
OnRender Object Callback Pass - IL2CPP class:
UnityEngine.Rendering.Universal.InvokeOnRenderObjectCallbackPassInherits:ScriptableRenderPass - Lens
Distortion - IL2CPP class:
UnityEngine.Rendering.Universal.LensDistortionInherits:VolumeComponent - Lift
Gamma Gain - IL2CPP class:
UnityEngine.Rendering.Universal.LiftGammaGainInherits:VolumeComponent - Light
Data - Light
Rendering Mode - Mixed
Lighting Setup - Motion
Blur - IL2CPP class:
UnityEngine.Rendering.Universal.MotionBlurInherits:VolumeComponent - Motion
Blur Mode - Motion
Blur Mode Parameter - IL2CPP class:
UnityEngine.Rendering.Universal.MotionBlurModeParameterInherits:VolumeParameter_1<crate::unity_engine::rendering::universal::motionblurmode:: MotionBlurMode> - Motion
Blur Quality - Motion
Blur Quality Parameter - IL2CPP class:
UnityEngine.Rendering.Universal.MotionBlurQualityParameterInherits:VolumeParameter_1<crate::unity_engine::rendering::universal::motionblurquality:: MotionBlurQuality> - Msaa
Quality - Panini
Projection - IL2CPP class:
UnityEngine.Rendering.Universal.PaniniProjectionInherits:VolumeComponent - Pipeline
Debug Level - Post
Process Data - IL2CPP class:
UnityEngine.Rendering.Universal.PostProcessDataInherits:ScriptableObject - Post
Process Data_ Shader Resources - IL2CPP class:
UnityEngine.Rendering.Universal.PostProcessData.ShaderResourcesInherits:Object - Post
Process Data_ Texture Resources - IL2CPP class:
UnityEngine.Rendering.Universal.PostProcessData.TextureResourcesInherits:Object - Post
Process Utils - IL2CPP class:
UnityEngine.Rendering.Universal.PostProcessUtilsInherits:Object - Post
Process Utils_ Shader Constants - IL2CPP class:
UnityEngine.Rendering.Universal.PostProcessUtils.ShaderConstantsInherits:Object - Post
Processing Data - PreTile
- Punctual
Light Data - Render
Pass Event - Render
Target Handle - Renderer
Override Option - Renderer
Type - Rendering
Data - Rendering
Mode - Rendering
Utils - IL2CPP class:
UnityEngine.Rendering.Universal.RenderingUtilsInherits:Object - Rendering
Utils_ Stereo Constants - IL2CPP class:
UnityEngine.Rendering.Universal.RenderingUtils.StereoConstantsInherits:Object - Sample
Count - Scene
View Depth Copy Pass - IL2CPP class:
UnityEngine.Rendering.Universal.SceneViewDepthCopyPassInherits:ScriptableRenderPass - Screen
Space Ambient Occlusion - IL2CPP class:
UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionInherits:ScriptableRendererFeature - Screen
Space Ambient Occlusion Settings - IL2CPP class:
UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusionSettingsInherits:Object - Screen
Space Ambient Occlusion Settings_ Depth Source - Screen
Space Ambient Occlusion Settings_ Normal Quality - Screen
Space Ambient Occlusion_ Screen Space Ambient Occlusion Pass - IL2CPP class:
UnityEngine.Rendering.Universal.ScreenSpaceAmbientOcclusion.ScreenSpaceAmbientOcclusionPassInherits:ScriptableRenderPass - Screen
Space Ambient Occlusion_ Screen Space Ambient Occlusion Pass_ Shader Passes - Scriptable
Render Pass - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRenderPassInherits:Object - Scriptable
Render Pass Input - Scriptable
Renderer - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRendererInherits:Object - Scriptable
Renderer Data - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRendererDataInherits:ScriptableObject - Scriptable
Renderer Feature - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRendererFeatureInherits:ScriptableObject - Scriptable
Renderer_ Profiling - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRenderer.ProfilingInherits:Object - Scriptable
Renderer_ Profiling_ Render Block - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRenderer.Profiling.RenderBlockInherits:Object - Scriptable
Renderer_ Profiling_ Render Pass - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRenderer.Profiling.RenderPassInherits:Object - Scriptable
Renderer_ Render Blocks - Scriptable
Renderer_ Render Blocks_ Block Range - Scriptable
Renderer_ Render Pass Block - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRenderer.RenderPassBlockInherits:Object - Scriptable
Renderer_ Rendering Features - IL2CPP class:
UnityEngine.Rendering.Universal.ScriptableRenderer.RenderingFeaturesInherits:Object - Shader
Data - IL2CPP class:
UnityEngine.Rendering.Universal.ShaderDataInherits:Object - Shader
Input - IL2CPP class:
UnityEngine.Rendering.Universal.ShaderInputInherits:Object - Shader
Input_ Light Data - Shader
Input_ Shadow Data - Shader
Keyword Strings - IL2CPP class:
UnityEngine.Rendering.Universal.ShaderKeywordStringsInherits:Object - Shader
PathID - Shader
Property Id - IL2CPP class:
UnityEngine.Rendering.Universal.ShaderPropertyIdInherits:Object - Shader
Utils - IL2CPP class:
UnityEngine.Rendering.Universal.ShaderUtilsInherits:Object - Shader
Variant LogLevel - Shadow
Cascades Option - Shadow
Data - Shadow
Quality - Shadow
Resolution_ 2 - Shadow
Slice Data - Shadow
Utils - IL2CPP class:
UnityEngine.Rendering.Universal.ShadowUtilsInherits:Object - Shadows
Midtones Highlights - IL2CPP class:
UnityEngine.Rendering.Universal.ShadowsMidtonesHighlightsInherits:VolumeComponent - Split
Toning - IL2CPP class:
UnityEngine.Rendering.Universal.SplitToningInherits:VolumeComponent - Stencil
State Data - IL2CPP class:
UnityEngine.Rendering.Universal.StencilStateDataInherits:Object - Tile
Data_ 2 - Tonemapping
- IL2CPP class:
UnityEngine.Rendering.Universal.TonemappingInherits:VolumeComponent - Tonemapping
Mode - Tonemapping
Mode Parameter - IL2CPP class:
UnityEngine.Rendering.Universal.TonemappingModeParameterInherits:VolumeParameter_1<crate::unity_engine::rendering::universal::tonemappingmode:: TonemappingMode> - Transparent
Settings Pass - IL2CPP class:
UnityEngine.Rendering.Universal.TransparentSettingsPassInherits:ScriptableRenderPass - URPProfile
Id - Universal
Additional Camera Data - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalAdditionalCameraDataInherits:MonoBehaviour - Universal
Additional Light Data - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalAdditionalLightDataInherits:MonoBehaviour - Universal
Render Pipeline - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipelineInherits:RenderPipeline - Universal
Render Pipeline Asset - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipelineAssetInherits:RenderPipelineAsset - Universal
Render Pipeline Editor Resources - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResourcesInherits:ScriptableObject - Universal
Render Pipeline Editor Resources_ Material Resources - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources.MaterialResourcesInherits:Object - Universal
Render Pipeline Editor Resources_ Shader Resources - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipelineEditorResources.ShaderResourcesInherits:Object - Universal
Render Pipeline_ CustomRP Time - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipeline.CustomRPTimeInherits:Object - Universal
Render Pipeline_ Profiling - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipeline.ProfilingInherits:Object - Universal
Render Pipeline_ Profiling_ Pipeline - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipeline.Profiling.PipelineInherits:Object - Universal
Render Pipeline_ Profiling_ Pipeline_ Context - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipeline.Profiling.Pipeline.ContextInherits:Object - Universal
Render Pipeline_ Profiling_ Pipeline_ Renderer - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipeline.Profiling.Pipeline.RendererInherits:Object - Universal
Render Pipeline_ Profiling_ Pipeline_ XR - IL2CPP class:
UnityEngine.Rendering.Universal.UniversalRenderPipeline.Profiling.Pipeline.XRInherits:Object - Vignette
- IL2CPP class:
UnityEngine.Rendering.Universal.VignetteInherits:VolumeComponent - White
Balance - IL2CPP class:
UnityEngine.Rendering.Universal.WhiteBalanceInherits:VolumeComponent - XRLayout
- XROcclusion
Mesh Pass - IL2CPP class:
UnityEngine.Rendering.Universal.XROcclusionMeshPassInherits:ScriptableRenderPass - XRPass
- IL2CPP class:
UnityEngine.Rendering.Universal.XRPassInherits:Object - XRPass
Create Info - XRPass_
Custom Mirror View - IL2CPP class:
UnityEngine.Rendering.Universal.XRPass.CustomMirrorViewInherits:MulticastDelegate - XRSystem
- IL2CPP class:
UnityEngine.Rendering.Universal.XRSystemInherits:Object - XRSystem
Data - IL2CPP class:
UnityEngine.Rendering.Universal.XRSystemDataInherits:ScriptableObject - XRSystem
Data_ Shader Resources - IL2CPP class:
UnityEngine.Rendering.Universal.XRSystemData.ShaderResourcesInherits:Object - XRSystem_
XRShaderI Ds - IL2CPP class:
UnityEngine.Rendering.Universal.XRSystem.XRShaderIDsInherits:Object - XRView
- XRView
Create Info - ZPrepass
Feature Set - ZPrepass
Sorting Criteria
Traits§
- IBloom
- IBloom
Methods - ICamera
Extensions - ICamera
Type Utility - ICapture
Pass - ICapture
Pass Methods - IChannel
Mixer - IChannel
Mixer Methods - IChromatic
Aberration - IChromatic
Aberration Methods - IColor
Adjustments - IColor
Adjustments Methods - IColor
Curves - IColor
Curves Methods - IColor
Lookup - IColor
Lookup Methods - IComponent
Utility - ICustomRP
Constant - IDeferred
Shader Data - IDeferred
Shader Data Methods - IDepth
OfField - IDepth
OfField Methods - IDepth
OfField Mode Parameter - IDepth
OfField Mode Parameter Methods - IDisallow
Multiple Renderer Feature - IDisallow
Multiple Renderer Feature Methods - IDraw
Skybox Pass - IDraw
Skybox Pass Methods - IFilm
Grain - IFilm
Grain Lookup Parameter - IFilm
Grain Lookup Parameter Methods - IFilm
Grain Methods - IForward
Renderer - IForward
Renderer Data - IForward
Renderer Data Methods - IForward
Renderer Data_ Shader Resources - IForward
Renderer Data_ Shader Resources Methods - IForward
Renderer Methods - IForward
Renderer_ Profiling - IIPost
Process Component - IIPost
Process Component Methods - IInvoke
OnRender Object Callback Pass - IInvoke
OnRender Object Callback Pass Methods - ILens
Distortion - ILens
Distortion Methods - ILift
Gamma Gain - ILift
Gamma Gain Methods - IMotion
Blur - IMotion
Blur Methods - IMotion
Blur Mode Parameter - IMotion
Blur Mode Parameter Methods - IMotion
Blur Quality Parameter - IMotion
Blur Quality Parameter Methods - IPanini
Projection - IPanini
Projection Methods - IPost
Process Data - IPost
Process Data Methods - IPost
Process Data_ Shader Resources - IPost
Process Data_ Shader Resources Methods - IPost
Process Data_ Texture Resources - IPost
Process Data_ Texture Resources Methods - IPost
Process Utils - IPost
Process Utils_ Shader Constants - IRendering
Utils - IRendering
Utils_ Stereo Constants - IRendering
Utils_ Stereo Constants Methods - IScene
View Depth Copy Pass - IScene
View Depth Copy Pass Methods - IScreen
Space Ambient Occlusion - IScreen
Space Ambient Occlusion Methods - IScreen
Space Ambient Occlusion Settings - IScreen
Space Ambient Occlusion Settings Methods - IScreen
Space Ambient Occlusion_ Screen Space Ambient Occlusion Pass - IScreen
Space Ambient Occlusion_ Screen Space Ambient Occlusion Pass Methods - IScriptable
Render Pass - IScriptable
Render Pass Methods - IScriptable
Renderer - IScriptable
Renderer Data - IScriptable
Renderer Data Methods - IScriptable
Renderer Feature - IScriptable
Renderer Feature Methods - IScriptable
Renderer Methods - IScriptable
Renderer_ Profiling - IScriptable
Renderer_ Profiling_ Render Block - IScriptable
Renderer_ Profiling_ Render Pass - IScriptable
Renderer_ Render Pass Block - IScriptable
Renderer_ Rendering Features - IScriptable
Renderer_ Rendering Features Methods - IShader
Data - IShader
Data Methods - IShader
Input - IShader
Keyword Strings - IShader
Property Id - IShader
Utils - IShadow
Utils - IShadows
Midtones Highlights - IShadows
Midtones Highlights Methods - ISplit
Toning - ISplit
Toning Methods - IStencil
State Data - IStencil
State Data Methods - ITonemapping
- ITonemapping
Methods - ITonemapping
Mode Parameter - ITonemapping
Mode Parameter Methods - ITransparent
Settings Pass - ITransparent
Settings Pass Methods - IUniversal
Additional Camera Data - IUniversal
Additional Camera Data Methods - IUniversal
Additional Light Data - IUniversal
Additional Light Data Methods - IUniversal
Render Pipeline - IUniversal
Render Pipeline Asset - IUniversal
Render Pipeline Asset Methods - IUniversal
Render Pipeline Editor Resources - IUniversal
Render Pipeline Editor Resources Methods - IUniversal
Render Pipeline Editor Resources_ Material Resources - IUniversal
Render Pipeline Editor Resources_ Material Resources Methods - IUniversal
Render Pipeline Editor Resources_ Shader Resources - IUniversal
Render Pipeline Editor Resources_ Shader Resources Methods - IUniversal
Render Pipeline Methods - IUniversal
Render Pipeline_ CustomRP Time - IUniversal
Render Pipeline_ Profiling - IUniversal
Render Pipeline_ Profiling_ Pipeline - IUniversal
Render Pipeline_ Profiling_ Pipeline_ Context - IUniversal
Render Pipeline_ Profiling_ Pipeline_ Renderer - IUniversal
Render Pipeline_ Profiling_ Pipeline_ XR - IVignette
- IVignette
Methods - IWhite
Balance - IWhite
Balance Methods - IXROcclusion
Mesh Pass - IXROcclusion
Mesh Pass Methods - IXRPass
- IXRPass
Methods - IXRPass_
Custom Mirror View - IXRPass_
Custom Mirror View Methods - IXRSystem
- IXRSystem
Data - IXRSystem
Data Methods - IXRSystem
Data_ Shader Resources - IXRSystem
Data_ Shader Resources Methods - IXRSystem
Methods - IXRSystem_
XRShaderI Ds