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RenderingUtils

Struct RenderingUtils 

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pub struct RenderingUtils(/* private fields */);
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IL2CPP class: UnityEngine.Rendering.Universal.RenderingUtils Inherits: Object

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impl RenderingUtils

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pub fn base(self) -> Object

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impl RenderingUtils

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pub fn m_legacy_shader_pass_names() -> List_1<ShaderTagId>

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pub fn set_m_legacy_shader_pass_names(value: List_1<ShaderTagId>)

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pub fn s_fullscreen_mesh() -> Mesh

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pub fn set_s_fullscreen_mesh(value: Mesh)

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pub fn s_error_material() -> Material

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pub fn set_s_error_material(value: Material)

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pub fn unity_stereo_matrix_v() -> i32

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pub fn set_unity_stereo_matrix_v(value: i32)

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pub fn unity_stereo_matrix_iv() -> i32

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pub fn set_unity_stereo_matrix_iv(value: i32)

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pub fn unity_stereo_matrix_p() -> i32

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pub fn set_unity_stereo_matrix_p(value: i32)

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pub fn unity_stereo_matrix_ip() -> i32

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pub fn set_unity_stereo_matrix_ip(value: i32)

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pub fn unity_stereo_matrix_vp() -> i32

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pub fn set_unity_stereo_matrix_vp(value: i32)

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pub fn unity_stereo_matrix_ivp() -> i32

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pub fn set_unity_stereo_matrix_ivp(value: i32)

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pub fn unity_stereo_camera_projection() -> i32

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pub fn set_unity_stereo_camera_projection(value: i32)

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pub fn unity_stereo_camera_inv_projection() -> i32

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pub fn set_unity_stereo_camera_inv_projection(value: i32)

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pub fn unity_stereo_vector_campos() -> i32

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pub fn set_unity_stereo_vector_campos(value: i32)

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pub fn stereo_constants() -> RenderingUtils_StereoConstants

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pub fn set_stereo_constants(value: RenderingUtils_StereoConstants)

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pub fn m_render_texture_format_support() -> Dictionary_2<RenderTextureFormat, bool>

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pub fn set_m_render_texture_format_support( value: Dictionary_2<RenderTextureFormat, bool>, )

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pub fn m_graphics_format_support() -> Dictionary_2<GraphicsFormat, Dictionary_2<FormatUsage, bool>>

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pub fn set_m_graphics_format_support( value: Dictionary_2<GraphicsFormat, Dictionary_2<FormatUsage, bool>>, )

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impl RenderingUtils

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pub fn get_fullscreen_mesh() -> Mesh

get_fullscreenMesh() overload

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pub fn get_use_structured_buffer() -> bool

get_useStructuredBuffer() overload

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pub fn get_error_material() -> Material

get_errorMaterial() overload

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pub fn set_view_and_projection_matrices( cmd: impl Into<CommandBuffer>, view_matrix: impl Into<Matrix4x4>, projection_matrix: impl Into<Matrix4x4>, set_inverse_matrices: impl Into<bool>, )

SetViewAndProjectionMatrices(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::matrix4x4::Matrix4x4, crate::unity_engine::matrix4x4::Matrix4x4, bool) overload

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pub fn set_stereo_view_and_projection_matrices( cmd: impl Into<CommandBuffer>, view_matrix: impl Into<Array<Matrix4x4>>, proj_matrix: impl Into<Array<Matrix4x4>>, camera_proj_matrix: impl Into<Array<Matrix4x4>>, set_inverse_matrices: impl Into<bool>, )

SetStereoViewAndProjectionMatrices(crate::unity_engine::rendering::commandbuffer::CommandBuffer, ::unity::Array<crate::unity_engine::matrix4x4::Matrix4x4>, ::unity::Array<crate::unity_engine::matrix4x4::Matrix4x4>, ::unity::Array<crate::unity_engine::matrix4x4::Matrix4x4>, bool) overload

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pub fn blit( cmd: impl Into<CommandBuffer>, source: impl Into<RenderTargetIdentifier>, destination: impl Into<RenderTargetIdentifier>, material: impl Into<Material>, pass_index: impl Into<i32>, use_draw_procedural: impl Into<bool>, color_load_action: impl Into<RenderBufferLoadAction>, color_store_action: impl Into<RenderBufferStoreAction>, depth_load_action: impl Into<RenderBufferLoadAction>, depth_store_action: impl Into<RenderBufferStoreAction>, )

Blit(crate::unity_engine::rendering::commandbuffer::CommandBuffer, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier, crate::unity_engine::material::Material, i32, bool, crate::unity_engine::rendering::renderbufferloadaction::RenderBufferLoadAction, crate::unity_engine::rendering::renderbufferstoreaction::RenderBufferStoreAction, crate::unity_engine::rendering::renderbufferloadaction::RenderBufferLoadAction, crate::unity_engine::rendering::renderbufferstoreaction::RenderBufferStoreAction) overload

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pub fn render_objects_with_error( context: impl Into<ScriptableRenderContext>, camera: impl Into<Camera>, filter_settings: impl Into<FilteringSettings>, sort_flags: impl Into<SortingCriteria>, ) -> CullingResults

RenderObjectsWithError(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::cullingresults::CullingResults, crate::unity_engine::camera::Camera, crate::unity_engine::rendering::filteringsettings::FilteringSettings, crate::unity_engine::rendering::sortingcriteria::SortingCriteria) overload

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pub fn clear_system_info_cache()

ClearSystemInfoCache() overload

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pub fn supports_render_texture_format( format: impl Into<RenderTextureFormat>, ) -> bool

SupportsRenderTextureFormat(crate::unity_engine::rendertextureformat::RenderTextureFormat) overload

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pub fn supports_graphics_format( format: impl Into<GraphicsFormat>, usage: impl Into<FormatUsage>, ) -> bool

SupportsGraphicsFormat(crate::unity_engine::experimental::rendering::graphicsformat::GraphicsFormat, crate::unity_engine::experimental::rendering::formatusage::FormatUsage) overload

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pub fn get_last_valid_color_buffer_index( color_buffers: impl Into<Array<RenderTargetIdentifier>>, ) -> i32

GetLastValidColorBufferIndex(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>) overload

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pub fn get_valid_color_buffer_count( color_buffers: impl Into<Array<RenderTargetIdentifier>>, ) -> u32

GetValidColorBufferCount(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>) overload

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pub fn is_mrt(color_buffers: impl Into<Array<RenderTargetIdentifier>>) -> bool

IsMRT(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>) overload

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pub fn contains( source: impl Into<Array<RenderTargetIdentifier>>, value: impl Into<RenderTargetIdentifier>, ) -> bool

Contains(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload

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pub fn index_of( source: impl Into<Array<RenderTargetIdentifier>>, value: impl Into<RenderTargetIdentifier>, ) -> i32

IndexOf(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload

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pub fn count_distinct( source: impl Into<Array<RenderTargetIdentifier>>, value: impl Into<RenderTargetIdentifier>, ) -> u32

CountDistinct(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>, crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier) overload

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pub fn last_valid(source: impl Into<Array<RenderTargetIdentifier>>) -> i32

LastValid(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>) overload

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pub fn contains_2(a: impl Into<ClearFlag>, b: impl Into<ClearFlag>) -> bool

Contains(crate::unity_engine::rendering::clearflag::ClearFlag, crate::unity_engine::rendering::clearflag::ClearFlag) overload

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pub fn sequence_equal( left: impl Into<Array<RenderTargetIdentifier>>, right: impl Into<Array<RenderTargetIdentifier>>, ) -> bool

SequenceEqual(::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>, ::unity::Array<crate::unity_engine::rendering::rendertargetidentifier::RenderTargetIdentifier>) overload

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pub fn cctor()

.cctor() overload

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impl RenderingUtils

Trait Implementations§

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impl ClassIdentity for RenderingUtils

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const NAMESPACE: &'static str = "UnityEngine.Rendering.Universal"

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const NAME: &'static str = "RenderingUtils"

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fn class() -> Class

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impl Clone for RenderingUtils

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fn clone(&self) -> RenderingUtils

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for RenderingUtils

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IlType for RenderingUtils

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fn il_type() -> &'static Il2CppType

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impl Copy for RenderingUtils

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impl IObject for RenderingUtils

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impl IRenderingUtils for RenderingUtils

Auto Trait Implementations§

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impl Freeze for RenderingUtils

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impl RefUnwindSafe for RenderingUtils

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impl !Send for RenderingUtils

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impl !Sync for RenderingUtils

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impl Unpin for RenderingUtils

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impl UnwindSafe for RenderingUtils

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impl<T> Any for T
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Gets the TypeId of self. Read more
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Immutably borrows from an owned value. Read more
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.