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RenderTextureFormat

Struct RenderTextureFormat 

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#[repr(C)]
pub struct RenderTextureFormat { pub value: i32, }
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§value: i32

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impl RenderTextureFormat

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pub fn argb32() -> Self

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pub fn depth() -> Self

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pub fn argb_half() -> Self

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pub fn shadowmap() -> Self

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pub fn rgb565() -> Self

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pub fn argb4444() -> Self

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pub fn argb1555() -> Self

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pub fn default() -> Self

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pub fn argb2101010() -> Self

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pub fn default_hdr() -> Self

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pub fn argb64() -> Self

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pub fn argb_float() -> Self

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pub fn rg_float() -> Self

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pub fn rg_half() -> Self

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pub fn r_float() -> Self

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pub fn r_half() -> Self

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pub fn r8() -> Self

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pub fn argb_int() -> Self

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pub fn rg_int() -> Self

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pub fn r_int() -> Self

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pub fn bgra32() -> Self

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pub fn rgb111110_float() -> Self

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pub fn rg32() -> Self

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pub fn rgbau_short() -> Self

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pub fn rg16() -> Self

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pub fn bgra10101010_xr() -> Self

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pub fn bgr101010_xr() -> Self

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pub fn r16() -> Self

Trait Implementations§

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impl ClassIdentity for RenderTextureFormat

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const NAME: &'static str = "RenderTextureFormat"

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const NAMESPACE: &'static str = "UnityEngine"

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fn class() -> Class

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impl Clone for RenderTextureFormat

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fn clone(&self) -> RenderTextureFormat

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderTextureFormat

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl IlType for RenderTextureFormat

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fn il_type() -> &'static Il2CppType

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impl PartialEq for RenderTextureFormat

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fn eq(&self, other: &RenderTextureFormat) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for RenderTextureFormat

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impl Eq for RenderTextureFormat

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impl StructuralPartialEq for RenderTextureFormat

Auto Trait Implementations§

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impl Freeze for RenderTextureFormat

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impl RefUnwindSafe for RenderTextureFormat

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impl Send for RenderTextureFormat

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impl Sync for RenderTextureFormat

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impl Unpin for RenderTextureFormat

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impl UnwindSafe for RenderTextureFormat

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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fn from(t: T) -> T

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fn get_location_name(self) -> Il2CppString
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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn get_download_status(self) -> DownloadStatus
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fn ctor_2(self, op: IAsyncOperation)
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fn ctor_3(self, op: IAsyncOperation, version: i32)
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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
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fn get_debug_name(self) -> Il2CppString
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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
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fn wait_for_completion(self) -> T0
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fn dispose(self)
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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
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fn dispose(self)
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fn move_next(self) -> bool
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fn get_current(self) -> T0
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fn system_collections_i_enumerator_get_current(self) -> Object
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fn system_collections_i_enumerator_reset(self)
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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
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fn system_collections_i_enumerator_get_current(self) -> Object
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fn system_collections_i_enumerator_reset(self)
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impl<T0, __U> IExposedReference_1Methods<T0> for __U
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fn ctor(self, set: HashSet_1<T0>)
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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
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fn get_current(self) -> T0
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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
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fn get_key(self) -> T0
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fn get_value(self) -> T1
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fn to_string(self) -> Il2CppString
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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
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fn add_range(self, items: IEnumerable_1<T0>)
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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
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fn get_buffer(self, index: i32) -> Array<T0>
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fn to_array(self) -> Array<T0>
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fn try_move(self) -> (bool, Array<T0>)
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fn allocate_buffer(self)
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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
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impl<T0, __U> IListBuffer_1Methods<T0> for __U
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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
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fn get_item(self) -> (*mut T0, i32)
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fn get_unchecked(self) -> (*mut T0, i32)
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fn try_add(self) -> (bool, T0)
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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
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fn system_collections_i_enumerator_reset(self)
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fn move_next(self) -> bool
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fn get_current(self) -> T0
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fn system_collections_i_enumerator_get_current(self) -> Object
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fn system_collections_i_enumerator_reset(self)
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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T, U> Into<U> for T
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fn into(self) -> U

Calls U::from(self).

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type Error = Infallible

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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.