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IUniversalAdditionalLightDataMethods

Trait IUniversalAdditionalLightDataMethods 

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pub trait IUniversalAdditionalLightDataMethods: IUniversalAdditionalLightData {
    // Provided methods
    fn get_use_pipeline_settings(self) -> bool { ... }
    fn set_use_pipeline_settings(self, value: impl Into<bool>) { ... }
    fn get_custom_intensity(self) -> f32 { ... }
    fn set_custom_intensity(self, value: impl Into<f32>) { ... }
    fn get_custom_mode(self) -> i32 { ... }
    fn set_custom_mode(self, value: impl Into<i32>) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_use_pipeline_settings(self) -> bool

get_usePipelineSettings() overload

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fn set_use_pipeline_settings(self, value: impl Into<bool>)

set_usePipelineSettings(bool) overload

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fn get_custom_intensity(self) -> f32

get_customIntensity() overload

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fn set_custom_intensity(self, value: impl Into<f32>)

set_customIntensity(f32) overload

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fn get_custom_mode(self) -> i32

get_customMode() overload

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fn set_custom_mode(self, value: impl Into<i32>)

set_customMode(i32) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IUniversalAdditionalLightData> IUniversalAdditionalLightDataMethods for __T

Available on crate feature unity_engine-rendering-universal-universaladditionallightdata only.