pub struct ScriptableRendererFeature(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.Universal.ScriptableRendererFeature
Inherits: ScriptableObject
Implementations§
Source§impl ScriptableRendererFeature
impl ScriptableRendererFeature
pub fn base(self) -> ScriptableObject
Source§impl ScriptableRendererFeature
impl ScriptableRendererFeature
pub fn get_is_active_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn add_render_passes_method_info() -> &'static MethodInfo
pub fn on_enable_method_info() -> &'static MethodInfo
pub fn on_validate_method_info() -> &'static MethodInfo
pub fn set_active_method_info() -> &'static MethodInfo
pub fn dispose_method_info() -> &'static MethodInfo
pub fn dispose_2_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl ScriptableRendererFeature
impl ScriptableRendererFeature
Sourcepub unsafe fn create(this: impl Into<IlInstance>)
pub unsafe fn create(this: impl Into<IlInstance>)
Direct (non-virtual) call to ScriptableRendererFeature’s own Create. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn add_render_passes(
this: impl Into<IlInstance>,
renderer: ScriptableRenderer,
rendering_data: *mut RenderingData,
)
pub unsafe fn add_render_passes( this: impl Into<IlInstance>, renderer: ScriptableRenderer, rendering_data: *mut RenderingData, )
Direct (non-virtual) call to ScriptableRendererFeature’s own AddRenderPasses. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn dispose(this: impl Into<IlInstance>)
pub unsafe fn dispose(this: impl Into<IlInstance>)
Direct (non-virtual) call to ScriptableRendererFeature’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn dispose_2(this: impl Into<IlInstance>, disposing: bool)
pub unsafe fn dispose_2(this: impl Into<IlInstance>, disposing: bool)
Direct (non-virtual) call to ScriptableRendererFeature’s own Dispose. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl Clone for ScriptableRendererFeature
impl Clone for ScriptableRendererFeature
Source§fn clone(&self) -> ScriptableRendererFeature
fn clone(&self) -> ScriptableRendererFeature
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ScriptableRendererFeature
impl FromIlInstance for ScriptableRendererFeature
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for ScriptableRendererFeature
impl IObject_2 for ScriptableRendererFeature
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for ScriptableRendererFeature
impl IObject for ScriptableRendererFeature
impl IScriptableObject for ScriptableRendererFeature
Auto Trait Implementations§
impl Freeze for ScriptableRendererFeature
impl RefUnwindSafe for ScriptableRendererFeature
impl !Send for ScriptableRendererFeature
impl !Sync for ScriptableRendererFeature
impl Unpin for ScriptableRendererFeature
impl UnwindSafe for ScriptableRendererFeature
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