pub trait IUniversalRenderPipelineEditorResources_MaterialResources: IObject {
// Provided methods
fn lit(self) -> Material { ... }
fn set_lit(self, value: Material) { ... }
fn particle_lit(self) -> Material { ... }
fn set_particle_lit(self, value: Material) { ... }
fn terrain_lit(self) -> Material { ... }
fn set_terrain_lit(self, value: Material) { ... }
}Provided Methods§
fn lit(self) -> Material
fn set_lit(self, value: Material)
fn particle_lit(self) -> Material
fn set_particle_lit(self, value: Material)
fn terrain_lit(self) -> Material
fn set_terrain_lit(self, value: Material)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.