pub trait IXRSystem: IObject {
Show 14 methods
// Provided methods
fn empty_pass(self) -> XRPass { ... }
fn set_empty_pass(self, value: XRPass) { ... }
fn frame_passes(self) -> List_1<XRPass> { ... }
fn set_frame_passes(self, value: List_1<XRPass>) { ... }
fn display(self) -> XRDisplaySubsystem { ... }
fn set_display(self, value: XRDisplaySubsystem) { ... }
fn occlusion_mesh_material(self) -> Material { ... }
fn set_occlusion_mesh_material(self, value: Material) { ... }
fn mirror_view_material(self) -> Material { ... }
fn set_mirror_view_material(self, value: Material) { ... }
fn mirror_view_material_property(self) -> MaterialPropertyBlock { ... }
fn set_mirror_view_material_property(self, value: MaterialPropertyBlock) { ... }
fn test_render_texture(self) -> RenderTexture { ... }
fn set_test_render_texture(self, value: RenderTexture) { ... }
}Provided Methods§
fn empty_pass(self) -> XRPass
fn set_empty_pass(self, value: XRPass)
fn frame_passes(self) -> List_1<XRPass>
fn set_frame_passes(self, value: List_1<XRPass>)
fn display(self) -> XRDisplaySubsystem
fn set_display(self, value: XRDisplaySubsystem)
fn occlusion_mesh_material(self) -> Material
fn set_occlusion_mesh_material(self, value: Material)
fn mirror_view_material(self) -> Material
fn set_mirror_view_material(self, value: Material)
fn mirror_view_material_property(self) -> MaterialPropertyBlock
fn set_mirror_view_material_property(self, value: MaterialPropertyBlock)
fn test_render_texture(self) -> RenderTexture
fn set_test_render_texture(self, value: RenderTexture)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.