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ISceneViewDepthCopyPassMethods

Trait ISceneViewDepthCopyPassMethods 

Source
pub trait ISceneViewDepthCopyPassMethods: ISceneViewDepthCopyPass {
    // Provided methods
    fn get_source(self) -> RenderTargetHandle { ... }
    fn set_source(self, value: impl Into<RenderTargetHandle>) { ... }
    fn ctor(
        self,
        evt: impl Into<RenderPassEvent>,
        copy_depth_material: impl Into<Material>,
    ) { ... }
    fn setup(self, source: impl Into<RenderTargetHandle>) { ... }
    fn execute(
        self,
        context: impl Into<ScriptableRenderContext>,
    ) -> RenderingData { ... }
}

Provided Methods§

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fn get_source(self) -> RenderTargetHandle

get_source() overload

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fn set_source(self, value: impl Into<RenderTargetHandle>)

set_source(crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle) overload

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fn ctor( self, evt: impl Into<RenderPassEvent>, copy_depth_material: impl Into<Material>, )

.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, crate::unity_engine::material::Material) overload

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fn setup(self, source: impl Into<RenderTargetHandle>)

Setup(crate::unity_engine::rendering::universal::rendertargethandle::RenderTargetHandle) overload

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fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ISceneViewDepthCopyPass> ISceneViewDepthCopyPassMethods for __T

Available on crate feature unity_engine-rendering-universal-sceneviewdepthcopypass only.