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IUniversalAdditionalCameraDataMethods

Trait IUniversalAdditionalCameraDataMethods 

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pub trait IUniversalAdditionalCameraDataMethods: IUniversalAdditionalCameraData {
Show 44 methods // Provided methods fn get_version(self) -> f32 { ... } fn get_render_shadows(self) -> bool { ... } fn set_render_shadows(self, value: impl Into<bool>) { ... } fn get_requires_depth_option(self) -> CameraOverrideOption { ... } fn set_requires_depth_option(self, value: impl Into<CameraOverrideOption>) { ... } fn get_requires_color_option(self) -> CameraOverrideOption { ... } fn set_requires_color_option(self, value: impl Into<CameraOverrideOption>) { ... } fn get_render_type(self) -> CameraRenderType { ... } fn set_render_type(self, value: impl Into<CameraRenderType>) { ... } fn get_camera_stack(self) -> List_1<Camera> { ... } fn update_camera_stack(self) { ... } fn get_clear_depth(self) -> bool { ... } fn get_requires_depth_texture(self) -> bool { ... } fn set_requires_depth_texture(self, value: impl Into<bool>) { ... } fn get_requires_color_texture(self) -> bool { ... } fn set_requires_color_texture(self, value: impl Into<bool>) { ... } fn get_scriptable_renderer(self) -> ScriptableRenderer { ... } fn set_renderer(self, index: impl Into<i32>) { ... } fn get_volume_layer_mask(self) -> LayerMask { ... } fn set_volume_layer_mask(self, value: impl Into<LayerMask>) { ... } fn get_volume_trigger(self) -> Transform { ... } fn set_volume_trigger(self, value: impl Into<Transform>) { ... } fn get_render_post_processing(self) -> bool { ... } fn set_render_post_processing(self, value: impl Into<bool>) { ... } fn get_antialiasing(self) -> AntialiasingMode { ... } fn set_antialiasing(self, value: impl Into<AntialiasingMode>) { ... } fn get_antialiasing_quality(self) -> AntialiasingQuality { ... } fn set_antialiasing_quality(self, value: impl Into<AntialiasingQuality>) { ... } fn get_stop_na_n(self) -> bool { ... } fn set_stop_na_n(self, value: impl Into<bool>) { ... } fn get_dithering(self) -> bool { ... } fn set_dithering(self, value: impl Into<bool>) { ... } fn get_allow_xr_rendering(self) -> bool { ... } fn set_allow_xr_rendering(self, value: impl Into<bool>) { ... } fn get_is_auto_reduction(self) -> bool { ... } fn set_is_auto_reduction(self, value: impl Into<bool>) { ... } fn get_custom_flag_rendering_master(self) -> bool { ... } fn set_custom_flag_rendering_master(self, value: impl Into<bool>) { ... } fn get_custom_rendering_flag(self) -> CustomCameraRenderingFlag { ... } fn set_custom_rendering_flag( self, value: impl Into<CustomCameraRenderingFlag>, ) { ... } fn on_before_serialize(self) { ... } fn on_after_deserialize(self) { ... } fn on_draw_gizmos(self) { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_version(self) -> f32

get_version() overload

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fn get_render_shadows(self) -> bool

get_renderShadows() overload

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fn set_render_shadows(self, value: impl Into<bool>)

set_renderShadows(bool) overload

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fn get_requires_depth_option(self) -> CameraOverrideOption

get_requiresDepthOption() overload

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fn set_requires_depth_option(self, value: impl Into<CameraOverrideOption>)

set_requiresDepthOption(crate::unity_engine::rendering::universal::cameraoverrideoption::CameraOverrideOption) overload

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fn get_requires_color_option(self) -> CameraOverrideOption

get_requiresColorOption() overload

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fn set_requires_color_option(self, value: impl Into<CameraOverrideOption>)

set_requiresColorOption(crate::unity_engine::rendering::universal::cameraoverrideoption::CameraOverrideOption) overload

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fn get_render_type(self) -> CameraRenderType

get_renderType() overload

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fn set_render_type(self, value: impl Into<CameraRenderType>)

set_renderType(crate::unity_engine::rendering::universal::camerarendertype::CameraRenderType) overload

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fn get_camera_stack(self) -> List_1<Camera>

get_cameraStack() overload

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fn update_camera_stack(self)

UpdateCameraStack() overload

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fn get_clear_depth(self) -> bool

get_clearDepth() overload

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fn get_requires_depth_texture(self) -> bool

get_requiresDepthTexture() overload

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fn set_requires_depth_texture(self, value: impl Into<bool>)

set_requiresDepthTexture(bool) overload

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fn get_requires_color_texture(self) -> bool

get_requiresColorTexture() overload

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fn set_requires_color_texture(self, value: impl Into<bool>)

set_requiresColorTexture(bool) overload

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fn get_scriptable_renderer(self) -> ScriptableRenderer

get_scriptableRenderer() overload

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fn set_renderer(self, index: impl Into<i32>)

SetRenderer(i32) overload

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fn get_volume_layer_mask(self) -> LayerMask

get_volumeLayerMask() overload

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fn set_volume_layer_mask(self, value: impl Into<LayerMask>)

set_volumeLayerMask(crate::unity_engine::layermask::LayerMask) overload

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fn get_volume_trigger(self) -> Transform

get_volumeTrigger() overload

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fn set_volume_trigger(self, value: impl Into<Transform>)

set_volumeTrigger(crate::unity_engine::transform::Transform) overload

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fn get_render_post_processing(self) -> bool

get_renderPostProcessing() overload

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fn set_render_post_processing(self, value: impl Into<bool>)

set_renderPostProcessing(bool) overload

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fn get_antialiasing(self) -> AntialiasingMode

get_antialiasing() overload

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fn set_antialiasing(self, value: impl Into<AntialiasingMode>)

set_antialiasing(crate::unity_engine::rendering::universal::antialiasingmode::AntialiasingMode) overload

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fn get_antialiasing_quality(self) -> AntialiasingQuality

get_antialiasingQuality() overload

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fn set_antialiasing_quality(self, value: impl Into<AntialiasingQuality>)

set_antialiasingQuality(crate::unity_engine::rendering::universal::antialiasingquality::AntialiasingQuality) overload

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fn get_stop_na_n(self) -> bool

get_stopNaN() overload

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fn set_stop_na_n(self, value: impl Into<bool>)

set_stopNaN(bool) overload

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fn get_dithering(self) -> bool

get_dithering() overload

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fn set_dithering(self, value: impl Into<bool>)

set_dithering(bool) overload

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fn get_allow_xr_rendering(self) -> bool

get_allowXRRendering() overload

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fn set_allow_xr_rendering(self, value: impl Into<bool>)

set_allowXRRendering(bool) overload

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fn get_is_auto_reduction(self) -> bool

get_isAutoReduction() overload

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fn set_is_auto_reduction(self, value: impl Into<bool>)

set_isAutoReduction(bool) overload

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fn get_custom_flag_rendering_master(self) -> bool

get_customFlagRenderingMaster() overload

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fn set_custom_flag_rendering_master(self, value: impl Into<bool>)

set_customFlagRenderingMaster(bool) overload

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fn get_custom_rendering_flag(self) -> CustomCameraRenderingFlag

get_customRenderingFlag() overload

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fn set_custom_rendering_flag(self, value: impl Into<CustomCameraRenderingFlag>)

set_customRenderingFlag(crate::unity_engine::rendering::universal::customcamerarenderingflag::CustomCameraRenderingFlag) overload

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fn on_before_serialize(self)

OnBeforeSerialize() overload

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fn on_after_deserialize(self)

OnAfterDeserialize() overload

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fn on_draw_gizmos(self)

OnDrawGizmos() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IUniversalAdditionalCameraData> IUniversalAdditionalCameraDataMethods for __T

Available on crate feature unity_engine-rendering-universal-universaladditionalcameradata only.