#[repr(C)]pub struct ShaderVariantLogLevel {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl ShaderVariantLogLevel
impl ShaderVariantLogLevel
pub fn disabled() -> Self
pub fn only_universal_rp_shaders() -> Self
pub fn all_shaders() -> Self
Trait Implementations§
Source§impl Clone for ShaderVariantLogLevel
impl Clone for ShaderVariantLogLevel
Source§fn clone(&self) -> ShaderVariantLogLevel
fn clone(&self) -> ShaderVariantLogLevel
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderVariantLogLevel
impl Debug for ShaderVariantLogLevel
Source§impl PartialEq for ShaderVariantLogLevel
impl PartialEq for ShaderVariantLogLevel
impl Copy for ShaderVariantLogLevel
impl Eq for ShaderVariantLogLevel
impl StructuralPartialEq for ShaderVariantLogLevel
Auto Trait Implementations§
impl Freeze for ShaderVariantLogLevel
impl RefUnwindSafe for ShaderVariantLogLevel
impl Send for ShaderVariantLogLevel
impl Sync for ShaderVariantLogLevel
impl Unpin for ShaderVariantLogLevel
impl UnwindSafe for ShaderVariantLogLevel
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)