Skip to main content

ITransparentSettingsPassMethods

Trait ITransparentSettingsPassMethods 

Source
pub trait ITransparentSettingsPassMethods: ITransparentSettingsPass {
    // Provided methods
    fn ctor(
        self,
        evt: impl Into<RenderPassEvent>,
        shadow_receive_supported: impl Into<bool>,
    ) { ... }
    fn setup(self) -> (bool, RenderingData) { ... }
    fn execute(
        self,
        context: impl Into<ScriptableRenderContext>,
    ) -> RenderingData { ... }
}

Provided Methods§

Source

fn ctor( self, evt: impl Into<RenderPassEvent>, shadow_receive_supported: impl Into<bool>, )

.ctor(crate::unity_engine::rendering::universal::renderpassevent::RenderPassEvent, bool) overload

Source

fn setup(self) -> (bool, RenderingData)

Setup(*mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

Source

fn execute(self, context: impl Into<ScriptableRenderContext>) -> RenderingData

Execute(crate::unity_engine::rendering::scriptablerendercontext::ScriptableRenderContext, *mutcrate::unity_engine::rendering::universal::renderingdata::RenderingData) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ITransparentSettingsPass> ITransparentSettingsPassMethods for __T

Available on crate feature unity_engine-rendering-universal-transparentsettingspass only.