pub struct ShaderUtils(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.Universal.ShaderUtils
Inherits: Object
Implementations§
Source§impl ShaderUtils
impl ShaderUtils
pub fn s_shader_paths() -> Array<Il2CppString>
pub fn set_s_shader_paths(value: Array<Il2CppString>)
Source§impl ShaderUtils
impl ShaderUtils
Sourcepub fn get_shader_path(id: impl Into<ShaderPathID>) -> Il2CppString
pub fn get_shader_path(id: impl Into<ShaderPathID>) -> Il2CppString
GetShaderPath(crate::unity_engine::rendering::universal::shaderpathid::ShaderPathID) overload
Sourcepub fn get_enum_from_path(path: impl Into<Il2CppString>) -> ShaderPathID
pub fn get_enum_from_path(path: impl Into<Il2CppString>) -> ShaderPathID
GetEnumFromPath(::unity::Il2CppString) overload
Sourcepub fn is_lw_shader(shader: impl Into<Shader>) -> bool
pub fn is_lw_shader(shader: impl Into<Shader>) -> bool
IsLWShader(crate::unity_engine::shader::Shader) overload
Source§impl ShaderUtils
impl ShaderUtils
pub fn get_shader_path_method_info() -> &'static MethodInfo
pub fn get_enum_from_path_method_info() -> &'static MethodInfo
pub fn is_lw_shader_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Trait Implementations§
Source§impl ClassIdentity for ShaderUtils
impl ClassIdentity for ShaderUtils
Source§impl Clone for ShaderUtils
impl Clone for ShaderUtils
Source§fn clone(&self) -> ShaderUtils
fn clone(&self) -> ShaderUtils
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for ShaderUtils
impl FromIlInstance for ShaderUtils
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleimpl Copy for ShaderUtils
impl IObject for ShaderUtils
impl IShaderUtils for ShaderUtils
Auto Trait Implementations§
impl Freeze for ShaderUtils
impl RefUnwindSafe for ShaderUtils
impl !Send for ShaderUtils
impl !Sync for ShaderUtils
impl Unpin for ShaderUtils
impl UnwindSafe for ShaderUtils
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