pub struct WhiteBalance(/* private fields */);Expand description
IL2CPP class: UnityEngine.Rendering.Universal.WhiteBalance
Inherits: VolumeComponent
Implementations§
Source§impl WhiteBalance
impl WhiteBalance
pub fn base(self) -> VolumeComponent
Source§impl WhiteBalance
impl WhiteBalance
pub fn is_active_method_info() -> &'static MethodInfo
pub fn is_tile_compatible_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
Source§impl WhiteBalance
impl WhiteBalance
Sourcepub unsafe fn is_active(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_active(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to WhiteBalance’s own IsActive. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn is_tile_compatible(this: impl Into<IlInstance>) -> bool
pub unsafe fn is_tile_compatible(this: impl Into<IlInstance>) -> bool
Direct (non-virtual) call to WhiteBalance’s own IsTileCompatible. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl WhiteBalance
impl WhiteBalance
Trait Implementations§
Source§impl ClassIdentity for WhiteBalance
impl ClassIdentity for WhiteBalance
Source§impl Clone for WhiteBalance
impl Clone for WhiteBalance
Source§fn clone(&self) -> WhiteBalance
fn clone(&self) -> WhiteBalance
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for WhiteBalance
impl FromIlInstance for WhiteBalance
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for WhiteBalance
impl IObject_2 for WhiteBalance
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
Source§impl IVolumeComponent for WhiteBalance
impl IVolumeComponent for WhiteBalance
fn active(self) -> bool
fn set_active(self, value: bool)
fn m_advanced_mode(self) -> bool
fn set_m_advanced_mode(self, value: bool)
Source§impl IWhiteBalance for WhiteBalance
impl IWhiteBalance for WhiteBalance
fn temperature(self) -> ClampedFloatParameter
fn set_temperature(self, value: ClampedFloatParameter)
fn tint(self) -> ClampedFloatParameter
fn set_tint(self, value: ClampedFloatParameter)
impl Copy for WhiteBalance
impl IObject for WhiteBalance
impl IScriptableObject for WhiteBalance
Auto Trait Implementations§
impl Freeze for WhiteBalance
impl RefUnwindSafe for WhiteBalance
impl !Send for WhiteBalance
impl !Sync for WhiteBalance
impl Unpin for WhiteBalance
impl UnwindSafe for WhiteBalance
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fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IVolumeComponentMethods for __Twhere
__T: IVolumeComponent,
impl<__T> IVolumeComponentMethods for __Twhere
__T: IVolumeComponent,
Source§fn get_display_name(self) -> Il2CppString
fn get_display_name(self) -> Il2CppString
get_displayName() overloadSource§fn set_display_name(self, value: impl Into<Il2CppString>)
fn set_display_name(self, value: impl Into<Il2CppString>)
set_displayName(::unity::Il2CppString) overloadSource§fn get_parameters(self) -> ReadOnlyCollection_1<VolumeParameter>
fn get_parameters(self) -> ReadOnlyCollection_1<VolumeParameter>
get_parameters() overloadSource§fn set_parameters(self, value: impl Into<ReadOnlyCollection_1<VolumeParameter>>)
fn set_parameters(self, value: impl Into<ReadOnlyCollection_1<VolumeParameter>>)
set_parameters(crate::system::collections::object_model::readonlycollection_1::ReadOnlyCollection_1<crate::unity_engine::rendering::volumeparameter::VolumeParameter>) overloadSource§fn on_disable(self)
fn on_disable(self)
OnDisable() overloadSource§fn override(
self,
state: impl Into<VolumeComponent>,
interp_factor: impl Into<f32>,
)
fn override( self, state: impl Into<VolumeComponent>, interp_factor: impl Into<f32>, )
Override(crate::unity_engine::rendering::volumecomponent::VolumeComponent, f32) overloadSource§fn set_all_overrides_to(self, state: impl Into<bool>)
fn set_all_overrides_to(self, state: impl Into<bool>)
SetAllOverridesTo(bool) overloadSource§fn set_all_overrides_to_2(
self,
enumerable: impl Into<IEnumerable_1<VolumeParameter>>,
state: impl Into<bool>,
)
fn set_all_overrides_to_2( self, enumerable: impl Into<IEnumerable_1<VolumeParameter>>, state: impl Into<bool>, )
SetAllOverridesTo(crate::system::collections::generic::ienumerable_1::IEnumerable_1<crate::unity_engine::rendering::volumeparameter::VolumeParameter>, bool) overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn on_destroy(self)
fn on_destroy(self)
OnDestroy() overload