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IForwardRendererDataMethods

Trait IForwardRendererDataMethods 

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pub trait IForwardRendererDataMethods: IForwardRendererData {
Show 17 methods // Provided methods fn create(self) -> ScriptableRenderer { ... } fn get_opaque_layer_mask(self) -> LayerMask { ... } fn set_opaque_layer_mask(self, value: impl Into<LayerMask>) { ... } fn get_transparent_layer_mask(self) -> LayerMask { ... } fn set_transparent_layer_mask(self, value: impl Into<LayerMask>) { ... } fn get_default_stencil_state(self) -> StencilStateData { ... } fn set_default_stencil_state(self, value: impl Into<StencilStateData>) { ... } fn get_shadow_transparent_receive(self) -> bool { ... } fn set_shadow_transparent_receive(self, value: impl Into<bool>) { ... } fn get_rendering_mode(self) -> RenderingMode { ... } fn set_rendering_mode(self, value: impl Into<RenderingMode>) { ... } fn get_accurate_gbuffer_normals(self) -> bool { ... } fn set_accurate_gbuffer_normals(self, value: impl Into<bool>) { ... } fn get_mixed_resolution_flag( self, ) -> ForwardRendererData_MixedResolutionFlag { ... } fn set_mixed_resolution_flag( self, value: impl Into<ForwardRendererData_MixedResolutionFlag>, ) { ... } fn on_enable(self) { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn create(self) -> ScriptableRenderer

Create() overload

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fn get_opaque_layer_mask(self) -> LayerMask

get_opaqueLayerMask() overload

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fn set_opaque_layer_mask(self, value: impl Into<LayerMask>)

set_opaqueLayerMask(crate::unity_engine::layermask::LayerMask) overload

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fn get_transparent_layer_mask(self) -> LayerMask

get_transparentLayerMask() overload

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fn set_transparent_layer_mask(self, value: impl Into<LayerMask>)

set_transparentLayerMask(crate::unity_engine::layermask::LayerMask) overload

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fn get_default_stencil_state(self) -> StencilStateData

get_defaultStencilState() overload

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fn set_default_stencil_state(self, value: impl Into<StencilStateData>)

set_defaultStencilState(crate::unity_engine::rendering::universal::stencilstatedata::StencilStateData) overload

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fn get_shadow_transparent_receive(self) -> bool

get_shadowTransparentReceive() overload

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fn set_shadow_transparent_receive(self, value: impl Into<bool>)

set_shadowTransparentReceive(bool) overload

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fn get_rendering_mode(self) -> RenderingMode

get_renderingMode() overload

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fn set_rendering_mode(self, value: impl Into<RenderingMode>)

set_renderingMode(crate::unity_engine::rendering::universal::renderingmode::RenderingMode) overload

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fn get_accurate_gbuffer_normals(self) -> bool

get_accurateGbufferNormals() overload

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fn set_accurate_gbuffer_normals(self, value: impl Into<bool>)

set_accurateGbufferNormals(bool) overload

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fn get_mixed_resolution_flag(self) -> ForwardRendererData_MixedResolutionFlag

get_mixedResolutionFlag() overload

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fn set_mixed_resolution_flag( self, value: impl Into<ForwardRendererData_MixedResolutionFlag>, )

set_mixedResolutionFlag(crate::unity_engine::rendering::universal::forwardrendererdata::ForwardRendererData_MixedResolutionFlag) overload

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fn on_enable(self)

OnEnable() overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IForwardRendererData> IForwardRendererDataMethods for __T

Available on crate feature unity_engine-rendering-universal-forwardrendererdata only.