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IScriptableRenderer_RenderingFeaturesMethods

Trait IScriptableRenderer_RenderingFeaturesMethods 

Source
pub trait IScriptableRenderer_RenderingFeaturesMethods: IScriptableRenderer_RenderingFeatures {
    // Provided methods
    fn get_camera_stacking(self) -> bool { ... }
    fn set_camera_stacking(self, value: impl Into<bool>) { ... }
    fn get_msaa(self) -> bool { ... }
    fn set_msaa(self, value: impl Into<bool>) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

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fn get_camera_stacking(self) -> bool

get_cameraStacking() overload

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fn set_camera_stacking(self, value: impl Into<bool>)

set_cameraStacking(bool) overload

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fn get_msaa(self) -> bool

get_msaa() overload

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fn set_msaa(self, value: impl Into<bool>)

set_msaa(bool) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IScriptableRenderer_RenderingFeatures> IScriptableRenderer_RenderingFeaturesMethods for __T

Available on crate feature unity_engine-rendering-universal-scriptablerenderer only.