pub struct ResourcesAPI(/* private fields */);Expand description
IL2CPP class: UnityEngine.ResourcesAPI
Inherits: Object
Implementations§
Source§impl ResourcesAPI
impl ResourcesAPI
pub fn s_default_api() -> ResourcesAPI
pub fn set_s_default_api(value: ResourcesAPI)
Source§impl ResourcesAPI
impl ResourcesAPI
Sourcepub fn get_active_api() -> ResourcesAPI
pub fn get_active_api() -> ResourcesAPI
get_ActiveAPI() overload
Sourcepub fn get_override_api() -> ResourcesAPI
pub fn get_override_api() -> ResourcesAPI
get_overrideAPI() overload
Source§impl ResourcesAPI
impl ResourcesAPI
pub fn get_active_api_method_info() -> &'static MethodInfo
pub fn get_override_api_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn find_objects_of_type_all_method_info() -> &'static MethodInfo
pub fn find_shader_by_name_method_info() -> &'static MethodInfo
pub fn load_method_info() -> &'static MethodInfo
pub fn load_all_method_info() -> &'static MethodInfo
pub fn load_async_method_info() -> &'static MethodInfo
pub fn unload_asset_method_info() -> &'static MethodInfo
pub fn cctor_method_info() -> &'static MethodInfo
Source§impl ResourcesAPI
impl ResourcesAPI
Sourcepub unsafe fn find_objects_of_type_all(
this: impl Into<IlInstance>,
system_type_instance: SystemType,
) -> Array<Object_2>
pub unsafe fn find_objects_of_type_all( this: impl Into<IlInstance>, system_type_instance: SystemType, ) -> Array<Object_2>
Direct (non-virtual) call to ResourcesAPI’s own FindObjectsOfTypeAll. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn find_shader_by_name(
this: impl Into<IlInstance>,
name: Il2CppString,
) -> Shader
pub unsafe fn find_shader_by_name( this: impl Into<IlInstance>, name: Il2CppString, ) -> Shader
Direct (non-virtual) call to ResourcesAPI’s own FindShaderByName. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn load(
this: impl Into<IlInstance>,
path: Il2CppString,
system_type_instance: SystemType,
) -> Object_2
pub unsafe fn load( this: impl Into<IlInstance>, path: Il2CppString, system_type_instance: SystemType, ) -> Object_2
Direct (non-virtual) call to ResourcesAPI’s own Load. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn load_all(
this: impl Into<IlInstance>,
path: Il2CppString,
system_type_instance: SystemType,
) -> Array<Object_2>
pub unsafe fn load_all( this: impl Into<IlInstance>, path: Il2CppString, system_type_instance: SystemType, ) -> Array<Object_2>
Direct (non-virtual) call to ResourcesAPI’s own LoadAll. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn load_async(
this: impl Into<IlInstance>,
path: Il2CppString,
system_type_instance: SystemType,
) -> ResourceRequest
pub unsafe fn load_async( this: impl Into<IlInstance>, path: Il2CppString, system_type_instance: SystemType, ) -> ResourceRequest
Direct (non-virtual) call to ResourcesAPI’s own LoadAsync. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn unload_asset(
this: impl Into<IlInstance>,
asset_to_unload: Object_2,
)
pub unsafe fn unload_asset( this: impl Into<IlInstance>, asset_to_unload: Object_2, )
Direct (non-virtual) call to ResourcesAPI’s own UnloadAsset. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl ResourcesAPI
impl ResourcesAPI
Trait Implementations§
Source§impl ClassIdentity for ResourcesAPI
impl ClassIdentity for ResourcesAPI
Source§impl Clone for ResourcesAPI
impl Clone for ResourcesAPI
Source§fn clone(&self) -> ResourcesAPI
fn clone(&self) -> ResourcesAPI
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl FromIlInstance for ResourcesAPI
impl FromIlInstance for ResourcesAPI
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleimpl Copy for ResourcesAPI
impl IObject for ResourcesAPI
impl IResourcesAPI for ResourcesAPI
Auto Trait Implementations§
impl Freeze for ResourcesAPI
impl RefUnwindSafe for ResourcesAPI
impl !Send for ResourcesAPI
impl !Sync for ResourcesAPI
impl Unpin for ResourcesAPI
impl UnwindSafe for ResourcesAPI
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