#[repr(C)]pub struct SpriteMaskInteraction {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl SpriteMaskInteraction
impl SpriteMaskInteraction
pub fn none() -> Self
pub fn visible_inside_mask() -> Self
pub fn visible_outside_mask() -> Self
Trait Implementations§
Source§impl Clone for SpriteMaskInteraction
impl Clone for SpriteMaskInteraction
Source§fn clone(&self) -> SpriteMaskInteraction
fn clone(&self) -> SpriteMaskInteraction
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpriteMaskInteraction
impl Debug for SpriteMaskInteraction
Source§impl PartialEq for SpriteMaskInteraction
impl PartialEq for SpriteMaskInteraction
impl Copy for SpriteMaskInteraction
impl Eq for SpriteMaskInteraction
impl StructuralPartialEq for SpriteMaskInteraction
Auto Trait Implementations§
impl Freeze for SpriteMaskInteraction
impl RefUnwindSafe for SpriteMaskInteraction
impl Send for SpriteMaskInteraction
impl Sync for SpriteMaskInteraction
impl Unpin for SpriteMaskInteraction
impl UnwindSafe for SpriteMaskInteraction
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)