#[repr(C)]pub struct SpritePackingRotation {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl SpritePackingRotation
impl SpritePackingRotation
pub fn none() -> Self
pub fn flip_horizontal() -> Self
pub fn flip_vertical() -> Self
pub fn rotate180() -> Self
pub fn any() -> Self
Trait Implementations§
Source§impl Clone for SpritePackingRotation
impl Clone for SpritePackingRotation
Source§fn clone(&self) -> SpritePackingRotation
fn clone(&self) -> SpritePackingRotation
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for SpritePackingRotation
impl Debug for SpritePackingRotation
Source§impl PartialEq for SpritePackingRotation
impl PartialEq for SpritePackingRotation
impl Copy for SpritePackingRotation
impl Eq for SpritePackingRotation
impl StructuralPartialEq for SpritePackingRotation
Auto Trait Implementations§
impl Freeze for SpritePackingRotation
impl RefUnwindSafe for SpritePackingRotation
impl Send for SpritePackingRotation
impl Sync for SpritePackingRotation
impl Unpin for SpritePackingRotation
impl UnwindSafe for SpritePackingRotation
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)